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| Kei Yuuwaku | |
| | Author | Message |
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Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Kei Yuuwaku Thu Apr 23, 2009 7:08 pm | |
| Yuuwaku, Kei (Senju-Uchiha)
Name: Kei Yuuwaku
Nickname: Ice Doll, Icy Seductress, Angel
Gender: Female
Sexuality: Bi-sexual,-Mostly women or feminine boys x3-
Body Type: Thin, yet Athletic. -Slightly visible muscles-
General Appearance. Her long pink locks of hair fall just above her thighs held into place by a pair of sunglasses ontop of a light blue hairband. A Heart shaped locket lies draped around her neck, within it a picture of her two sisters, Lily and Melina. She wears a shoulderless teal blouse, trimmed with a darker aquamarine at the bust and hip, with loose, flowing sleeves that reach halfway down the arm. She wears a trimmed black miniskirt that falls barely low enough to cover anything from being visible. She wears a pair of black stockings to keep her legs warm. Ontop of that are her silver knee boots which cut short just under the knee.
Her accessories include the heart locket that she wears around her neck. A hairband given to her by her mother. Sunglasses from her father and boots she bought for herself. The boots conceal a hidden cache of senbon as well as two hidden shuriken.
Personality: An overall caring person, she tends to care for those in her family and those close to her. Although she likes to care for others she has her strict side and likes rules to remain unbroken. She is known for handing out excessive punishments for small infractions.
When in combat she moves from a smiling face to a cold expressionless one. She tends to take an Icy demeanor towards those that attempt to harm her family or friends. She is a caculating and ruthless person when needed.
Possible personality disorder~ As if a switch is turned on to turn her from a kind caring, motherly type, to that of a ruthless assasin.
Other:
Age:Seventeen
Village:-Shadow- ~Black Star~(Main)
Rank:Guard Captain - S rank-
Height:5'4
Weight:108
~Bio~ Kei is the daughter of Ravefire senju, Kage of her Village Black star. She started her training from an early age, four, trained by her mentor in Shadow. That was the only time she ever really had rules, when her training was done at ten she returned to Black star and her parents let her go about her way. She trained to gain herself respect, which she earned quickly as she defeated opponent after opponent from her mothers guard.
She came back to a new family of brothers and sisters whom she hadn't known before she left. She quickly took a protective attitude over them and loved them instantly. Shes offers to take them out for trips and excursions whenever possible. On one of these excursions she purchased a locket and put a picture of Lily and Melina in it. She has had it since that day, five years before.
At the age of Sixteen she was promoted to her mothers guard captain. She from that day on took on the job as her mothers main bodyguard, quickly gaining jealousy from her siblings. When her mother and family are not about she spends most of her time doing paperwork, hers and her mothers. It has been quite awhile since she was seen in action, her subordinates doing most of the work.
Jutsu:Below~More to come~
Bloodline: Hyouton Creation
Clan: Senju/Uchiha
Likes: Rules, Family, Ice cream, The Cold, Her locket.
Dislikes: Bullies ~Cliche ftw~, Rule breaking, Spicy things, Men, Egos, The heat.
Habits: Fondeling her locket, Writing, Laying back in flowers.
Weaknesses: Family in danger, Bad long distance site, Impulsive and quick to act, Rash and quick to jump to conclusions- the wrong ones under certain circumstances-,
Strengths: Close Range combat, Ice, Seduction-Highly alluring-, Able to keep her cool, Chakra control, Speed(She takes after her mothers quickness).
Fears: Abandonment, Heights, Lightning (Storms and Jutsu that release lightning bolts)
Last edited by Kei Yuuwaku on Sat Oct 10, 2009 1:34 am; edited 7 times in total | |
| | | Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Re: Kei Yuuwaku Thu Apr 23, 2009 7:20 pm | |
| Hyouton~Ice~E/D rank~- Spoiler:
Hyouton: Koori Saiku [Ice Release: Ice Trick] Rank: E Requirements: Cold Temperature. Description: After forming a few handseals and concentrating chakra in the users finger tips the user touches someone with their cold fingers and releases the chakra in their finger tips. This leaves the opponent with a cold feeling that runs down their spine.
Hyouton: Hyoushou no Sousaku [Ice Release: Ice Floor Creation] Rank: D Requirements: Wet surface. Description: The user performs a few handseals, causing a small strip of ground to become icy and slick. This is often used to counter a charging enemy by causing the ground beneath them to become slippery and cause them to fall.
Hyouton: Kaze Tsumetai [Ice Release: Icy Wind] Rank: D Requirements: Ice Cubes. Description: First, the user takes a few cubes of ice and crunches them in their mouth. The user then does a few handseals to amplify the cold emitted by the crushed ice and blows it out in a very cold gust of wind
Hyouton: Koori no Hahen [Ice Release: Ice Shard] Rank: D Requirements: Coldness in the air and water. Description: After two handseals the user creates a single small shard and throws at target, however it's near useless beyond a range of 5 meters, making it a weapon to surprise the foe then a real threat, which makes it most effective against unprotected parts of the body.
Hyouton: Supurinta- Se [Ice Release: Splinter Torrent] Rank: D Requirements: None. Description: The user performs a few handseals, causing Hyouton chakra to accumulate in their mouth. Right afterwards, the user can exhale and shoot a torrent of small ice sharts. Though harmless, the attack can be very frustrating from the successive stinging.
Yukidama [Snow Ball] Rank: D Requirements: None. Description: The user goes through a few handseals and then gathers his palms together. Within his held grips, the user is capable of creating a snow ball that he can shoot at an opponent.
Suno- Fure-ku Sankaku [Snow Flake Sensation] Rank: D Requirements: None. Description: After forming a few handseals and concentrating chakra, the user spins around their axis once or twice inducing the water vapor in the atmosphere to freeze and turn into snow flakes. As a result, the user gets an aura of continuously regenerating snow that puzzles the opponent, or give the user charm and even allow the user to disappear out of sight if fast movement is performed. This jutsu would be only draining for a student to keep for a long while.
Hyouton: Kowareyasui Koori [Ice Release: Fragile Ice] Rank: D Requirements: Target standing on frozen surface of a water body. Description: The user flashes through quick handseals and then places their palms on the frozen surface of a lake or a pond. Afterwards, the user manipulates the ice to melt most of it making it very fragile to stand on. As a result, any movement by the target or any slight impact to the ice will shatter it to pieces and cause whoever standing on it to sink into the frigid water.
Hyouton: Hyoutenka no Sutingu [Ice Release: Subzero Sting] Rank: D Requirements: A water source. Description: The user does a few handseals before he fills his gathered palms with water. The user's chakra will then cool the water freezing degrees very close to 0 Celsius. The user himself won't suffer the extreme coldness, but once he decides to squirt his handful of liquid on someone, they will by stung by the pain of the extremely-cold water touching them. ~C/B Rank~- Spoiler:
Koori Bunshin no Jutsu [Ice Clone Technique] Rank: C Requirements: None. Description: This is a Ninjutsu technique that utilizes ice to create a Bunshin clone. Unlike a normal Bunshin, the Koori Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into falling shards of ice.
Hyouton: Otaki Arashi [Ice Release: Cascading Storm Technique] Rank: C Requirements: None Description: After performing a series of handseals, the user can create a swirling tornado of cutting shards of ice around him. It spins at an intense speed delivering a flurry of slashes. It is useful for dealing with multiple enemies at once or a possible escape technique.
Hyouton: Hisanyuki no Jutsu [Ice Release: Flying Snow] Rank: C Requirements: None Description: The user creates a large ball of tightly compacted snow. It is then launched as a shooting bolt of ice after it is carefully aimed at a user. Although it is fast, its path is linear in direction and can be avoided if noticed in time.
Hyouton: Daburu no Kouri Shuriken [Ice Release: Double Ice Shuriken] Rank: C Requirements: None. Description: The user's hands gather to finish a few handseals quickly. Afterwards, the user extends their arms to their fullest and to the back farther and farther. At the palms of the user, and away from the opponent's sight, two ice shurikens start to form and even slowly spin. The user then violently pushes both arms ahead, possibly crossing them, flinging the two shurikens at the opponent. The shurikens are light and thinner than normal shurikens, but that only gives them more speed and more pain-inflection due to being sharp and cold.
Hyouton: Kouri Senbon [Ice Release: Ice Needles] Rank: C Requirements: None. Description: As soon as the user finishes handseals for this jutsu, they make fists and hold their arms crossed against their chest. Gradually, three ice senbons will form in each grip between the fingers. The user can then use his newly-generated senbons as throwing weapons or in close-combat, notably more efficiently than normal senbons in terms of speed, piercing and hardness. The melting of the needles can be prevented by Hyouaton chakra.
Yuki no Te [Snow Hand] Rank: C Requirements: Snow. Description: The user's handseals for this jutsu allows him to use his chakra to form a hand from the surrounding white snow in front of him. The hand is quite large, perhaps as big as the user themselves, and it will imitate the user's dominant hand's movements by the inch. Also, this jutsu is quite draining to keep the hand formed and solid.
Yuki no Nami [Snow Waves] Rank: C Requirements: Snow. Description: After doing handseals, the user's palms will manipulate the snow to create multiple waves that will rise and ram into the target forcefully.
Dai Yukidama [Great Snow Ball] Rank: C Requirements: Snow. Description: This jutsu is best performed at a hillside covered with snow. The user will use his handseals to stimulate a small snow ball into rolling and getting bigger and bigger. The ball then, as large is it becomes, will roll at high velocity at the target crashing into them and overwhelming them with its momentum as they become buried under snow. This jutsu can be less efficiently executed in a flat landscape, though it can be enhanced by the user's physical strength or Fuuton ninjutsu for example.
Hyouton: Aisu Kyu-bu [Ice Release: Ice Cube] Rank: C Requirements: None. Description: The user will first use handseals, and then he will extend his open palms and create a big ice cube. This cube can be approximately as tall as the user. This cube can then be used to block an attack or assault an enemy by means of throwing or pushing it.
B Rank Jutsus
Hyouton: Hayai Aisu [Ice Release: Swift Ice] Rank: B Requirements: Water. Description: The user would blow onto water to freeze it. This would work well on an opponent who is soaked in water.
Hyouton: Hie Kaze [Ice release: Chilling Wind Technique] Rank: B Requirements: None. Description: By concentrating and molding chakra via handseals one can begin to draw upon the heat in the surrounding area and slowly begin to cool the temperature. At first the wind begin to chill, then the water slowly begins to freeze, and any rain turns to snow, and continues to get colder as long as the jutsu is held. Even if it is interrupted it could take up to an hour to a day to return the surrounding area to its former climate.
Hyouton: Hyouchuujou [Ice Release: Ice Spiking Columns] Rank: B Requirements: None. Description: The user draws upon water from the water table beneath the ground they are on. When it rises up to surface level it is formed into several spikes of water that are then frozen and forced through the soil at their target .
Hyouton: Hyouheki [Ice Release: Ice Wall] Rank: B Requirements: None. Description: The user's action to create handseals will allow them to create a wall of ice to stand in the way of an attack. the wall is a couple of feet thick, and thus, is quite strong. Nonetheless, a strong or concentrated attack could be able to crack through it. The user has the option of making the wall dense to block sight beyond it, or making it as clear as an ice cube.
Hyouton: Koori no Hashira [Ice Release: Ice Pillar] Rank: B Requirements: Standing on ground with moisture in it. Description: This jutsu quickly accumulates all of the moisture in the ground in one point and, following the will of the user, quickly cools it to a low temperature. The cooled water then chills and pushes out from the ground at a high speed, becoming a cylinder of ice. It can range in width and length depending on both the skill of the user and the amount of moisture available but it cannot go further than 2 meters long and two feet in girth. It moves at a speed dependent on the chakra put into the technique, with the upper limit being the user's "charging" speed.
Hyoton: Tsubame Fubuki [Ice Release: Swallow Snow Storm] Rank: B Requirements: None. Description: The user launches a bunch of ice needles that are in the shape of mini-swallows. These needles can change direction in the air.
Hyourou no Jutsu [Ice Prison Technique] Rank: B Requirements: None. Description: After forming the needed handseals, the user will touch the ground, causing columns of ice to rise from the ground at their foe. If caught, the ice will rise up around the target and imprison them.
Hyouton: Saido Suwaipu [Ice Release: Side-Swipe] Rank: B Requirements: None Description: Thrusting their hand out, the user creates a long, thin line of ice, sharp on one side. The user then swipes their arm horizontally, the line of ice flying off at the end of the movement.
Hyouton: Ryuusou [Ice Release: Dragon Frost] Rank: B Requirements: None Description: Gesturing with his hands after the completion of handseals, a small group of big piercing ice spikes forms aerially around him and shoot at the target desired.
Hyouton: Hyoushou Hi [Ice Release: Ice Crystal Hail] Rank: B Requirements: None. Description: The user's preparations of a long chain of handseals will then allow them to raise their hands to the sky and call upon a hail of rhomboidal ice crystal against their target. The hail will be quite ferocious and harmful due to the crystals weight and momentum of falling. Moreover, the hail is uncontrolled by the user, so it can harm them as well.
Yuki Yose [Snow Summoning] Rank: B Requirements: None. Description: Depending on the weather, this jutsu can be easy or very difficult to execute. The user performs a series of handseals, and then calls upon frost and snow to form around him in a relatively big area. The snow rises in level to almost knee level. For that, this jutsu is quite beneficial to supply snow for jutsus. Importantly enough, at high temperatures, this jutsu is quite default, draining and time-consuming. While in much colder circumstances, this jutsu could be a piece of cake. ~A/S Rank~- Spoiler:
This attack is able to cause opponents who hit by it to be sucked underneath, and potentially drown, making it very dangerous. As a trade of, it has a large chakra cost.
Touketsu Yaiba no Arashi [Frozen Blade Storm] Rank: A Requirements: Water Manipulation Technique. description: To initiate this attack, one must be able to manipulate water. By performing a few seals, the user begins to take a section of water and shape it into a blade, then turning it into ice. The more chakra used and the higher the skills, the more ice/blades can be made. Once the blade is fashioned it can then be launched at the selected targets, from many directions, all controlled by the users chakra, but this take a lot of concentration, and even still, has somewhat poor accuracy, which is only made up for, by creating multiple blades at once.
Yukitama Hougeki no Jutsu [Snowball Bombardment Technique] Rank: A Requirements: Nearby source of snow. Description: The user concentrates their chakra into the snow, causing balls of snow to form and rapidly fire at a target. These balls are nearly as dense as stone, making them very solid, and they are all about the size of baseballs. Because of how quickly the balls are moving, they each do a fair amount of damage on impact. The more chakra used and snow available, the more snowballs produced.
S Rank Jutsu
Hyouton: Idaina Keibitai - Gurando Keimusho [Ice Release: Mighty Guard - Grand prison] Rank:S Requirements: Suiton and Hyouton Elements. Description: It will begin by creating a giant ice barrier, which will surround the user, or desired target. For the mighty guard technique, the user will then summon a water barrier in beneath the ice barrier. The two will act in a cycle feeding off the other. as the ice is chipped away, water will fill in through the cracks, and re form into ice, at a high speed, and keep the barrier strong, not allowing any attacks in. As well, the ice barrier can send spikes from the outer walls, and reform from the water, for those who venture to close, or can fire them, for those who stay back.
The grand prison technique is almost the exact opposite in theory. Instead of place the water barrier beneath the ice, it surrounds the outer layer of the barrier, and thus keeping the target inside. As well, spikes can form from the ice wall, or fire from the ice wall, and pierce the target within. Both techniques are very strong, and only the strongest of attacks can actually penetrate and destroy the barrier itself. This technique is also one which is very draining in chakra, and only those with a great amount of chakra, and chakra control, can use this technique more than once, with minimal consequences on the body.
Hyouton: Koori-Mizu Tsuin Atama no Haidora [Ice Release: Ice-Water Twin Headed Hydra] Rank: S Requirements: Suiton and Hyouton Elements. Description: This technique produces two dragons, one of ice and one of water, which fuse together to form a dragon, with two heads. If a head is destroyed it is able to regenerate, with extra chakra used, but this technique can be very draining as the size and power of the jutsu makes it hard to maintain. The ice head is capable of exploding, and sending shards of ice at the enemy as well, where the water can be used to surround the enemy and trap, or with better chakra control, even drown, or crush the opponent. But once again this technique is very draining on the user, and therefore cannot be used too much and for too long.
Hyouton: Moufubuki - Hyouga no Buriza-do [Ice Release: Furious Snowstorm - Hyouga's Blizzard] Rank: S Requirements: None. Description: The user will first finish a long sequence of handseals. Afterwards, The user's eyes will glow white as they summon upon a great and furious snowstorm that can obstruct an army and keep them struggling for a long time.
| |
| | | Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Re: Kei Yuuwaku Thu Apr 23, 2009 7:33 pm | |
| Fuuton~WindE/D Rank - Spoiler:
Fuuton: Kamikaze Kougeki [Wind Release: Divine Wind Attack] Rank: E Requirements: Paper. Description: A technique that does not require hand seals, the user folds paper into the shape of a plane (paper airplane) and throws it. With the help of wind chakra they can guide it towards a target. This move does no harm whatsoever except for the occasional paper cut, but if an explosive is placed in the folds it can be deadly. This ability doesn't require the use of handseals.
Fuuton: Kaze Saiku [Wind Release: Wind Trick] Rank: E Requirements: None. Description: After forming a few handseals and concentrating chakra in the users mouth the user blows air through his mouth and exerts chakra. The result is a steady stream of air coming from the user's mouth. This technique works fairly well when trying to blow at someone's hair or simply have them smell your bad breath.
Fuuton: Seiki Reiki [Wind Release: Astral Aura] Rank: D Requirements: None. Description: The user complete a short sequence of handseals then focuses immensely on the air surrounding him. Suddenly, the wind is motivated around them and swirls moving their clothes and hair forcefully. This jutsu is merely to give the user a sheer intimidation factor.
Fuuton: Fuuatsu Sashitsukae [Wind Release: Wind Pressure Impediment] Rank: D Description: The user goes through a relatively long series of handseals, and then places his palms flat on the ground. He then guides his Fuuton chakra through the soil and creates cavities of high pressured air between him and his opponent. As a result, if anyone steps on those hollow spaces, their balance is disrupted and they blow up with enough force to startle or trip them and create an opening.
Fuuton: Kaze no Purusu Kougeki [Wind Release: Wind Pulse Attack] Rank: D Requirements: None. Description: The user performs a few handseals first, and then inhales thoroughly. Afterwards, Fuuton chakra aids the user to exhale and shoot out small pulses of wind bullets from their mouth. The projectiles are a few inches big and have a light green color. Though they're nothing serious, they can be quite annoying pain, especially when aimed at the face or upper limbs.
Stop Rank: D Requirements: None Description: When the need arises the user can burst fuuton chakra from their body in order to stop their movement completely in all directions or even just one. This can stop you from moving momentarily while falling, or even catch an enemy shinobi off guard as they blast past you while in pursuit.
C/B Rank - Spoiler:
Fuuton: Bouseki Kaze [Wind Release: Spinning Wind] Rank: C Requirements: None. Description: Once the user has completed the necessary seals the user would grab the targets arm or leg and push it in a spinning motion. With the help of wind chakra the target will be engulfed in a small tornado-like movement. The user must back away as to not get hit. After the spinning wind stops the target will be dizzy and disoriented leaving them open for attack.
Fuuton: Daikamaitachi no Jutsu [Wind Release: Great Cutting Whirlwind Technique] Rank: C Requirements: fuuton affinity weapon. Description: A Jutsu that, using a fuuton affinity weapon such as giant fan, creates huge gusts of wind mixed with chakra capable of cutting the target apart. This whirlwind is powerful enough to repel and destroy multiple types of throwing weapons and can even reflect sound waves right back at their original source.
Fuuton: Fusajin no Jutsu [Wind Release: Dust Wind Technique] Rank: C Requirements: fuuton affinity weapon. Description: Using a fuuton affinity weapon such as a giant fan, this Jutsu will blow a strong wind current which will cover the surrounding area in dust, which in fact, serves to completely loosen the footing for any nearby opponent.
Fuuton: Kaze Hashi no Jutsu [Wind Release: Wind Bridge Technique] Rank: C Requirements: None. Description: This technique was developed as a quicker way to give or retrieve an object at crucial moments in a given range. By focusing on an object and then using ones chakra and performing a few handseals, they will form a small ball of wind around the object in an attempt to lift it. At this point the object can either be gently carried over, or the ball can be dispersed sending the object flying. The stronger ones mastery of wind is, the heavier the object(s) can be taken. Most commonly used for small blades, kunai, shuriken either retrieval, or even a surprise attack. However note that this jutsu can't be used to freely move around a weapon in mid-air. It can only make it return to you, or send it flying in a random direction.
Fuuton: Ningyou no Fuushou no Jutsu [Wind Release: Scarring Wind Puppet Strings] Rank: C Requirements: Kugutsu no jutsu. Description: After using Kugutsu no jutsu the user will apply elemental affinity to their strings in this case wind. Only five strings can be made at any time because of the added focus in applying the element. No other jutsu that requires seals can be preformed unless this one is canceled for obvious reasons. When fuuton affinity is added to the strings they will act like small jets of harmless wind flowing out of the fingertips, through the chakra strings. This technique does not require hand seals.
Fuuton: Kaze Senbon [Wind Release: Wind Needle] Rank: C Requirements: None. Description: After performing certain handseals the user will accumulate chakra into their mouth. With enough chakra control the user can spit out senbon-shaped wind projectiles. If it hits the target it will give them decent-sized cuts. The range of the wind senbon is lower than that of a regular one.
Fuuton: Sairanto Suteppu [Wind Release: Silent Step] Rank: C Requirements: Kinobori. Description: The user concentrates wind chakra to their feet. With this, every time they step, a slight amount of chakra is let out into the air, causing it to absorb the sound, silencing the person's steps. This is still only from the impact of feet with ground, so if they step on a twig, the cracking could still be heard, or if they step on a board that creaks. However, they could run through a hall way at full speed using this jutsu and not be heard.
Kaze Bunshin no Jutsu [Wind Clone Technique] Rank: C Requirements: None. Description: This is a Ninjutsu technique that utilizes wind to create a Bunshin clone. Unlike a normal Bunshin, the Kazu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a blast of wind.
Ashikubi no Pusshu [Ankle Push] Rank: C Requirements: None Description: A gust of wind comes from the user, directed at an opponent. While it cannot knock a person over it can hinder movement and possibly make a person "slip" on the air.
Fuuton: Renkuudan [Wind Release: Drilling Air Projectile] Rank: C Requirements: None. Description: The user inhales a large amount of air into his chest and then slams his fist into his chest to expel it. To strengthen the attack, the user will imbue chakra into the air. When expelled, it forms concussive spherical projectiles capable of inflicting large damage.
Fuuton: Kaze no Tsuuro [Wind Release: Wind Passage] Rank: C Requirements: None. Description: The user performs a few handseals, and then concentrates create a passage of wind for his projectile. He throws the weapons and the Fuuton chakra is used to manipulate them to move through that passage of wind.
Fuuton: Taifuu Kougeki [Wind Release: Typhoon Attack] Rank: C Requirements: None. Description: The user attacks with wind, generating it by a simple spiral movement or by a fan, causing a small tornado that appears to emit from the user (a horizontal tornado of wind). At a close range, this attack can blow an aenemy away spinning.
Fuuton: Fuugekitai Kabe [Wind Release: Wind Repel Wall] Rank: C Requirements: None. Description: The user, being assaulted, will quickly flash through handseals for this jutsu. Once done, the user will hold his last seal and stomp the ground with his dominant foot. Afterwards, a wave of wind emanates from the user's body in a spherical shape towards all directions. This wave is capable of repelling a barrage of weapons or knocking back a charging opponent.
Fuuton: Reppuuken [Wind Release: Gale Palm Wind] Rank: C Requirements: None. Description: The user claps his palms together to generate a very fast gust of wind with a small impact surface. Alone the attack may just be an opening or a sudden mild blow back for an opponent, but in conjunction with midair projectiles, it can give them a sudden burst of flying speed making them very hard to dodge.
B Rank Jutsus
Fuuton: Chikadoukaze [Wind Release: Subterranean Wind Tunnel] Rank: B Requirements: None. Description: After performing the necessary hand seals, the user places their hands on the ground creating one or more underground tunnels filled with compressed air. These tunnels act as invisible traps, though each tunnel takes up as much chakra as most jutsu of its rank, so their positioning must be carefully determined. When the user decides it is time - generally when the opponent has stepped atop of a trap - they clap their hands together, causing it to explode, releasing a burst of air with enough force to send the target over a dozen meters into the air.
Fuuton: Daitoppa [Wind Release: Grand Blast] Rank: B Requirements: None. Description: The user sends out a powerful explosion of wind, which can easily level almost an entire area as well as reflect sound based attacks directly back to their source. A variation of the technique involves a smaller blast of wind which gets ignited with flame, making it stronger and more damaging to the target.
Fuuton: Fuukobushi [Wind Release: Wind Fists] Rank: B Requirements: None. Description: A technique that does not require hand seals, the user makes punching motions towards target. Using the wind the target will feel blows of wind hit their body and be pushed back, halted or hindered. This only works at max 10 feet away. This ability doesn't require the use of handseals.
Fuuton: Kaze Ba-suto [Wind Release: Wind Burst] Rank: B Requirements: None Description: This technique isn't so much as levitation, as it is granting the user the ability to seemingly jump while still in the air. Concentrating energy into the feet, the user must create small air bubbles which when bursting will push the feet up causing bursts of movement. Of course, other strong winds can cause the user to go in different directions from what was intended.
Fuuton: Kyoufuu no Chisou [Wind Release: Wind Layer] Rank: B Requirements: Any kind of metal-made weapons. Description: The weapon of the user attracts wind, giving it a wind layer. This layer of wind makes the weapon much sharper, as becomes rapidly evident by the fact that it can even leave cuts on weapons that are labeled indestructible or unbreakable. This technique does not require hand seals.
Fuuton: Meimei Fuuyaiba no Jutsu [Wind Release: Invisible Wind Blade Technique] Rank: B Requirements: Any kind of metal-made weapons. Description: This wind technique can only be used with a form of weapon. Touching one hand to the weapon in use, it becomes infused with the power of the wind for a matter of minutes. Upon direct contact there is no difference but with every swing, stab or slice the actual attack range is 1 foot more then that of the weapons made of wind which can cut through stone and some weak metals. This technique does not require hand seals.
Fuuton: Tatsumaki Turappu [Wind Release: Tornado Trap] Rank: B Requirements: None. Description: After performing a set of handseals, the user raises both hands up in the air and calls down a small tornado wind to surround and entrap the opponent(s). The user must always have their hands raised up and must have unfaltering concentration in order to keep the prison working as long as constantly supplying chakra into it. Those trapped in the tornado will be buffeted by strong winds and will find it impossible to escape due to this.
Fuuton: Kamikaze Hashira [Wind Release: God Wind Pillars] Rank: B Requirements: None. Description: The user's spins around for a short time, once done with his handseals. Mimicking his movements, four pillars of spinning wind will appear around a certain target. This wind can enhance a Katon attack causing a fire storm.
| |
| | | Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Re: Kei Yuuwaku Thu Apr 23, 2009 7:34 pm | |
| A Rank Fuuton- Spoiler:
Fuuton: Ichi Motte Sono Kaze [Wind Release: One With the Wind] Rank: A Requirements: None. Description: This jutsu allows the user to blend in with the wind. This won't make in entirely invisible, but just a bit blurry. The user will also be able to move at a faster rate than normal.
Fuuton: Fuujourui [Wind Release: Wind Fortress] Rank: A Requirements: None Description: A technique using chakra to engulf the user’s body in wind, deflecting physical attacks and certain elemental attacks will be bounced as well. The downside of this jutsu is that it uses immense amounts of chakra.
Fuuton: Kaze no A-ma- no Jutsu [Wind Release: Wind Armor] Rank: A Requirements: None Description: While using this technique, the user's body is coated by a form of wind, and basically uses it to make the body lighter making it capable of faster movements and actions by about 1.25 times usual. As a side effect, the body is that much more vulnerable to being blown or forced back from an attack or something with forceful power.
Fuuton: Kaze no Yaiba [Wind Release: Wind Blade] Rank: A Requirements: None. Description: A ninjutsu technique where the ninja creates a whirlwind blade around their arm with chakra. The blade slices through almost anything and cannot be easily blocked, as it is said that "nothing can stop a blade of wind." This would mean that even weapon labeled as indestructible or unbreakable would easily be sliced through by this move. This technique does not require hand seals.
Fuuton: Mujuuryou no Kiten [Wind Release: Zero Gravity Point] Rank: A Requirements: None Description: A wind technique that allows the user to make a target ‘lose’ their gravity and place them in a zero gravity and zero friction zone, meaning the target loses any normal ability he has to react, such as dodging, countering… etc. This jutsu uses a high concentration of air and wind under a target to counter his weight.
Kazeryuu no Jutsu [Wind Dragon Technique] Rank: A Requirements: None. Description: Through a long series of handseals, the user calls upon a a vortex portal at their side. From that emerges a wind dragon that has a body of a spinning tornado. The dragon is bound at its origin to the portal but can extend out to be long enough for a wide battlefield. The dragon also has the power to blow away most obstacles, or to cut them apart if they are unwilling to be moved.
Fuuton: Raputa- no Mureboukou [Wind Release: Raptor Swarm Assault] Rank: A Requirements: None. Description: The user finishes his very long series of handseals first. Afterwards, the user faces his opponent with his palms, and then he blows a wind stream from his mouth, in addition to an enhancement current from his palms. As the Fuuton enhanced flow of wind surrounds the opponent, it turns into multiple light-green raptor birds of wind and then darts through the air slashing the opponent with their sharp wing attacks.
Fuuton: Tatsu no Ooshigoto [Wind Release: Dragon's Big Job] Rank: A Requirements: Wind-creating Weapon. Description: The user will use his weapon to create a mild current of summoning directing the sky, causing the sky to grow dark and stormy. These clouds will create a cutting tornado that will drop down on top of the target.
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| | | Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Re: Kei Yuuwaku Thu Apr 23, 2009 7:41 pm | |
| Suiton~Water E/D Rank - Spoiler:
Suijuu Kokyuu no Jutsu [Underwater Breathing Technique] Rank: D Requirements: None. Description: A fairly simple water manipulation jutsu, this technique provides the ability to breathe underwater for a maximum of fifteen minutes. This ability doesn't require the use of handseals.
Suiton: Jouka [Water Release: Cleanse] Rank: D Requirements: None. Description: After the user forms a few hand seals they concentrate and convert a small amount of chakra in their eyes into water. The small amount of water causes their eyes to tear and rid themselves of any irritating substances like sand or powder.
Suiton: Kihou [Water Release: Air Bubble] Rank: E Requirements: None. Description: After a single handseal is made, user can carry a bubble the size of his hand, meaning he can carry air for a gasper or himself. Which is used once the person breathes in on it, however, it leaves the hand unable to use handseals. Two bubbles can be carried if the user wises to it.
Suiton: Mizu Saiku [Water Release: Water Trick] Rank: E Requirements: None. Description: After forming a few handseals the user concentrates chakra in his hands. The user combines his chakra with oxygen and moisture to produce a small amount of water (A few drops). This technique is devastating while giving a wet willy or even bursting an overfilled water balloon.
Suiton: Rokujou [Water Release: Poseidon’s Anger] Rank: D Requirements: None. Description: After performing the set of handseals, all water sources nearby begin to ripple and progressively get worse until they begin making violent waves, vicious currents or both. This jutsu is not an attack as such but makes moving about in water (such as Suimen or Swimming) almost impossible because of the effects.
Suiton: Shiryoku [Water Release: Sight] (Doujutsu) Rank: D Requirements: None. Description: The user is able to see light without it being bent by water. This allows them to see through a mist, or to the bottom of a pond.
Suiton: Suihou [Water Release: Bubble] Rank: D Requirements: None. Description: By placing one hand on a source of water and injecting chakra into it, the user of this technique forces bubbles to form (just like a bubble bath) and form around the area of the user in order to block visibility. The height and width of this bubbly mess depends on how much chakra the user puts into the jutsu with a greater amount of chakra creating a larger area of effect. In addition, the dampness of the bubbles soaks into clothing for anyone who ventures into the area of effect and therefore may lead to damp clothing which limits maneuverability.
Suiton: Suigan [Water Release: Water Gun] Rank: D Requirements: None. Description: The user will commence with a couple of handseals before being able to shoot a very thin jet of water at their opponent. Though not very damaging, it can be annoying and distracting to create a good opening, or even conduct electricity. Moreover, it's very hard to do this attack while moving.
Suiton: Baberu Bi-mu [Water Release: Bubble Beam] Rank: D Requirements: None. Description: The user will start with a few handseals before being able to release a stream of bubbles from his mouth. These bubbles will shoot at good speed towards the target, and will explode upon contact causing them to flinch. A skilled Suiton user can make the bursting of those bubbles rather painful.
Fuuin no Tsukurite [Seal Creator] Rank: D Requirements: Ink or required seal-creating liquid (Blood, etc). Description: The user manipulates their ink, such that they are able to right with it on a solid surface without moving their hands. This can be used to produce seals rather quickly, or write letters when one’s hand writing needs to be hidden.
Buroa Kiri [Mist Blower] Rank: D Requirements: None Description: This technique doesn’t require any hand seals. The user places their hands to their mouth, and after doing so, blows out, creating a wide stream of rapidly traveling mist. This mist, like the hidden mist technique, completely obscures sight however it covers a much smaller area. As a result, both the chakra demand is lower, and in the hands of a capable user can be used to block the sight of the target without blocking one’s own sight.
C Rank- Spoiler:
Kirigakure no Jutsu [Hidden Mist Technique] Rank: C Requirements: None. Description: A ninjutsu technique that covers the area surrounding the user completely in mist. Once used, there's practically no visibility within the area of this jutsu for both the user and their enemy. This is a perfect situation for someone who trains in the art of silent killing.
Kiri Shunshin no Jutsu [Mist Body Flicker Technique] Rank: C Description: The user will be able to disappear from their previous position in a cloud of mist and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use, though they must travel more than 2 miles, and know exactly where they are going. This jutsu is only to be used outside of a battle, or to leave a thread entirely. This jutsu is only to be used outside of a battle, meaning you can't start a battle with it either.
Mizu Bunshin no Jutsu [Water Clone Technique] Rank: C Requirements: None. Description: This is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a splash of water.
Mizu Shunshin no Jutsu [Water Body Flicker Technique] Rank: C Requirements: None. Description: The user will be able to disappear from their previous position with a splash of water and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use, though they must travel more than 2 miles, and know exactly where they are going. This jutsu is only to be used outside of a battle, or to leave a thread entirely. This jutsu is only to be used outside of a battle, meaning you can't start a battle with it either.
Suiton: Koku no Jutsu [Water Release: Black Rain Technique] Rank: C Requirements: None. Description: The user creates a black mist that will emit from their body and rise up toward the sky. A temporary flammable rain of oil is released upon the user's specific targeted area.
Suiton: Nami Shindou no Jutsu [Water Release: Wave Impact Technique] Rank: C Requirements: Water in front of the user. Description: A small wave of water erupts in front of the user (about 6 feet tall) and crashes down about 7 feet directly in front of them. Although the technique does no real damage, it does deflect projectiles out of the air and can also knock the opponent off their feet if they are caught in the impact.
Suiton: Ningyou no Funryuu Ito [Water Release: Water Jet Puppet Strings] Rank: C Requirements: Kugutsu no jutsu. Description: After using Kugutsu no jutsu the user will apply elemental affinity to their strings in this case water. Only five strings can be made at any time because of the added focus in applying the element. No other jutsu that requires seals can be preformed unless this one is canceled for obvious reasons. After extending the strings from their finger tips each will become like a high power jet of water which can only reach about 15 meters. They strike the enemy with enough force to cause bruising and knock back. Until canceled the jets will continue to spray and slowly drain on chakra. Does not require handseals.
Suiton: Suikemono Sakusei [Water Release: Water Animal Creation] Rank: C Requirements: Water Source. Description: The user uses their chakra to create animals out of water that are around the size of an average person’s fist. These animals are able to fly if properly shaped, and move with a good deal of speed. However, they have insanely low strength, and will be destroyed with a single hit, making them difficult to put to offensive use.
Mayomeru [Purify] Rank: C Requirements: Water. Description: The user places their hands on a surface of water and causes all man-harmful impurities to be removed from it. This makes the water suitable for human usage and probably more easy to manipulate by Suiton.
Suiton: Mizurappa [Water Release: Violent Water Wave] Rank: C Requirements: None. Description: After forming the needed handseals, the user will expel a strong jet of water from their mouth at their opponent.
Suiton: Nami Tsuki [Water Release: Wave Thrust] Rank: C Requirements: Water source under the user. Description: Done with the handseals for this jutsu, the water beneath the user then erupts like a fountain upwards thrusting them with great force for rapid elevation.
Suiton: Asshuku Kyuutai [Water Release: Pressure Orb] Rank: C Requirements: Water Source. Description: Subsequent to a few handseals, the user extracts a globe of high-pressured water form a water body. The orb is dense at the surface, rubber-like, and mobile inside. Though it appears impenetrable and useless. The ball can be set to burst up with force enough to cause bruises and knock back an opponent, through using the handseal of Tora.
Suiton: Mizu no Muchi [Water Release: Whip of Water] Rank: C Requirements: Water Source. Description: The ninja will be able, once done with the handseals, to create a whip of water that can function to allow the user to lash an opponent or even tie him with whip. Chakra drain is present, though only mildly significant.
Suiton: Teppoudama [Water Release: Bullet] Rank: C Requirements: None. Description: After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large fast spherical projectile.
Suiton: Suisou [Water Release: Water Camouflage] Rank: C Requirements: Water Source. Description: The user performs a short string of handseals then stands still in a pool of water for a few moments. He then sinks into it turning completely into water. The user loses mobility but can still see and sense his surroundings. This makes for a good surveillance or ambush technique.
Mizu Kyuuin [Water Absorption] Rank: C Requirements: Water. Description: Certain Suiton jutsus require water, this jutsu allows the user to absorb water for future use for a single jutsu whatever the rank is. In other words, the user has to charge his body with water before fighting, and during the battle the water reserved by the technique will serve as a source for a single jutsu execution only.
Last edited by Kei Yuuwaku on Thu Apr 23, 2009 7:48 pm; edited 1 time in total | |
| | | Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Re: Kei Yuuwaku Thu Apr 23, 2009 7:46 pm | |
| Suiton~ Water B-S rank - Spoiler:
B Rank Jutsus
Suiton: Ame Yose no Jutsu [Water Release: Rain Summoning technique] Rank: B Requirements: None. Description: This is for use in areas with little or no water. The object of this jutsu is to bring water to you. By performing a number of seals, and focusing ones chakra into the ground, water within a given area, depending on ones chakra strength and water control, will be condensed and begin to form clouds. Once this is complete the clouds then proceed to the selected area, causing a down pour bringing the water to the user. There must be at least some water in the immediate area, and this technique does take a while, so it is hard to bring a sufficient amount in a short time, unless one has the element of surprise.
Suiton: Mizu no Kyoushikyoku [Water Release: Rhapsody of Water] Rank: B Requirements: None. Description: The user performs several handseals causing jets of water to shoot up around the user, who is in contact with the target. The user then knocks the target to their back and leaps away while the jets of water slam down toward the target.
Suiton: Mizu no Naihatsu [Water Release: Water Blast] Rank: B Requirements: None. Description: After making the handseals, the water will start gathering around the user from any available water source near by. After gathering a minimal amount, the water will shoot out in all directions in a spherical shape.
Suiton: Sousui no Jutsu [Water Release: Water Manipulation Technique] Rank: B Requirements: None. Description: A defensive water jutsu, the user must perform handseals and mold chakra in order to draw a thin wall of water to coat their body, which isn’t visible. The jutsu can defend against weaker fire jutsu, keep the user cool under extreme temperatures by using chakra to constantly keep the water cool, and makes some forms of weapons (slicing type of weapons) and occasionally kunai slide off the armor. The jutsu of course is a constant drain and uses up a lot of chakra to maintain.
Suiton: Suigadan [Water Release: Water Fang Bullet] Rank: B Requirements: None. Description: By doing a string of handseals, that user will use this jutsu to cause a nearby body of water to form many spinning drills around the target. The water seems to cause small vortexes that then erupt into these spinning fangs and assault the target.
Suiton: Mizu Kabe [Water Release: Water Wall] Rank: B Requirements: None. Description: This jutsu gives the user the ability to create a defensive wall of water through doing a string of hand seals. The wall may be blown out as jet of water from the user's mouth that forms into a barricade or even gush out of the ground. However, it's more usual to use a source of water to make this technique less draining.
Suiton: Suirou no Jutsu [Water Release: Water Prison Technique] Rank: B Requirements: None. Description: A Ninjutsu technique that controls the density of water, creating a heavy area of water that becomes a bubble-like prison that is inescapable so long as the user maintains their concentration.
Suiton: Uzumaki Kadou no Jutsu [Water Release: Whirlpool Vortex Technique] Rank: B Requirements: Water under the opponent. Description: The water beneath the opponent begins to spin furiously and after a few moments develops into a strong whirlpool that is intended to suck the opponent deep underneath the water whilst the spinning movement should provide enough shock to make them lose their breath. However the whirlpool is only small (about 6 foot radius) and can be easily avoided if the opponent is aware of the danger.
Suiton: Suiryuu Koushou [Water Release: Water Dragon Bite] Rank: B Requirements: Active Water Clone. Description: With the water clone jumping over the opponent the user makes a set of hand seals transforming the clone into a dragon head with his mouth open that falls and bites the opponent.
Suiton: Suikyouren [Water Release: Water Drill] Rank: B Requirements: Water Source. Description: Clapping their hands together at the chest, the user then thrusts his body forward, arms extending. Palms facing outward, a quick and piercing drill of water shoots out of their hands in a straight line.
Suiton: Nami Norito [Water Release: Wave Rider] Rank: B Requirements: Suimen Hokou no Gyou, Water source under the user. Description: A wave of water produces beneath the user's feet as soon as he finishes the handseals for this jutsu. The wave seems to raise more beneath the user as it thins back to the sides. It would seem like the user is surfing and the wave is his means of moving on the water. This jutsu lasts as long as chakra is consumed for it.
Suiton: Mizu Kamikiri [Water Release: Rising Water Cutter] Rank: B Requirements: Water Environment. Description: With the handseals of this jutsu done with, the user will then kick his foot to the water, causing a vertical slicing blade of water to rise up and travel towards his target.
Suishuu Gorugon [Water Attack Strong Current Torrential Rain] Rank: B Requirements: None. Description: The user will, after finishing a chain of handseals, generate a mass of water. This will then be sent towards his target as a biting serpent of fluid that can extend to a long range.
A Rank Jutsus
Suiton: Daibaku no Jutsu [Water Release: Great Explosion Technique] Rank: A Requirements: Minimum of Good 'Jounin' or Very Good Chuunin Chakra Capacity. Description: A technique that creates a massive tidal wave of water in all directions. This jutsu requires a an immense amount of chakra since it basically reforms the terrain and can create a whole lake.
Suiton: Daibakufu no Jutsu [Water Release: Great Waterfall Technique] Rank: A Requirements: Source of Water. Description: This technique is used to create a massive blast of water. Once done with the handseals, water beneath the user will swirl up creating a circle and then it'll gather and explode ahead like a spinning violent torrent going for a long distance. Behind that torrent, water will flood to both sides at a high level. Handseals are ox, monkey, hare, pig, bird, ox, horse, dog, ram, tiger, snake, ox, monkey, and hare. This is a very destructive jutsu, capable of uprooting trees and destroying the ground.
Suiton: Goshokuzame [Water Release: Five Eating Sharks] Rank: A Requirements: None. Description: the user creates sharks out of chakra and uses them to attack the opponent.
Suiton: Mizu Chuujou [Water Release: Water Columns] Rank: A Requirement: Available Source of Water. Description: Water floods out into the surrounding area then is condensed in different areas, spouting upward swiftly, to make columns that can strike a target from underneath and can then collapse upon the target if they miss.
Suiton: Suijin Heki [Water Release: Water Barricade] Rank: A Requirement: Available Source of Water. Description: A Suiton ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier, utilizing a special handseals of placing the right thumb-up fist into the left palm. Only extremely powerful ninjas can use this technique without available water.
Suiton: Suikoudan no Jutsu [Water Release: Water Shark Blast Technique] Rank: A Requirement: Available Source of Water. Description: A Suiton ninjutsu technique where the ninja focuses their chakra through surrounding water and manipulates it into a swirling wall around them, and then directs it at their opponent in the shape of a monstrous shark made of water.
Suiton: Suiryuudan no Jutsu [Water Release: Water Dragon Blast Technique] Rank: A Requirement: Available Source of Water. Description: A Suiton ninjutsu technique using water as its base. The ninja manipulates the water around them into the shape of a large dragon that attacks their opponent as a torrential blast.
Suiton: Joushou Kanketsusen [Water Release: Rising Geyser] Rank: A Requirements: None. Description: The user's chain of handseals will cause chakra to burst through from beneath the opponent and produce a rising geyser to knock them upwards. The geyser will continue to flood for while and can stop to let the enemy fall to the ground, and even re-burst to push them upwards again.
Suiton: Haidoro Panpu [Water Release: Hydro Pump] Rank: A Requirements: None. Description: The user will first have to go through a long series of handseals before being able to release an extremely powerful and regular jet of water from their mouth that can blow the enemy away and even pin them with its force to a wall as it crushes them.
Chakra Ame no Jutsu [Chakra Detecting Rain] Rank: A Requirements: Suiton: Ame Yose no Jutsu. Description: The user creates a downpour of rain over a wide area. The user's chakra is still connected to the rain and can detect all disturbances in it. This can be used to locate objects or persons being struck by the rain.
S Rank Jutsus
Hyouton: Idaina Keibitai - Gurando Keimusho [Ice Release: Mighty Guard - Grand prison] Rank:S Requirements: Suiton and Hyouton Elements. Description: It will begin by creating a giant ice barrier, which will surround the user, or desired target. For the mighty guard technique, the user will then summon a water barrier in beneath the ice barrier. The two will act in a cycle feeding off the other. as the ice is chipped away, water will fill in through the cracks, and re form into ice, at a high speed, and keep the barrier strong, not allowing any attacks in. As well, the ice barrier can send spikes from the outer walls, and reform from the water, for those who venture to close, or can fire them, for those who stay back.
The grand prison technique is almost the exact opposite in theory. Instead of place the water barrier beneath the ice, it surrounds the outer layer of the barrier, and thus keeping the target inside. As well, spikes can form from the ice wall, or fire from the ice wall, and pierce the target within. Both techniques are very strong, and only the strongest of attacks can actually penetrate and destroy the barrier itself. This technique is also one which is very draining in chakra, and only those with a great amount of chakra, and chakra control, can use this technique more than once, with minimal consequences on the body.
Hyouton: Koori-Mizu Tsuin Atama no Haidora [Ice Release: Ice-Water Twin Headed Hydra] Rank: S Requirements: Suiton and Hyouton Elements. Description: This technique produces two dragons, one of ice and one of water, which fuse together to form a dragon, with two heads. If a head is destroyed it is able to regenerate, with extra chakra used, but this technique can be very draining as the size and power of the jutsu makes it hard to maintain. The ice head is capable of exploding, and sending shards of ice at the enemy as well, where the water can be used to surround the enemy and trap, or with better chakra control, even drown, or crush the opponent. But once again this technique is very draining on the user, and therefore cannot be used too much and for too long.
Suiton: Oogata Suirou no Jutsu [Water Release: Big Water Prison Technique] Rank: S Requirements: Suiton: Suirou no Jutsu [Water Release: Water Prison Technique], 4 Users Description: Similar to it’s predecessor, Oogata Suirou no Jutsu controls the density of water to make an inescapable sphere of water. As the name suggests, however, this prison is much larger, capable of holding 10-20 people at once, and requires several users at once. Like the previous technique, all of the user’s must have one hand submerged in the orb at all times, in addition to concentration being required to be maintained as well, however, once the prison has been set, it doesn't require further chakra to be maintained.
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| | | Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Re: Kei Yuuwaku Thu Oct 08, 2009 2:48 pm | |
| | |
| | | Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Re: Kei Yuuwaku Fri Oct 09, 2009 4:46 am | |
| Template updated Jutsu/summoning update to come.
Bio to come after Rave gets her head out her ass. | |
| | | Guest Guest
| Subject: Re: Kei Yuuwaku Fri Oct 09, 2009 11:29 am | |
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| | | Kei Yuuwaku Vet.
Number of posts : 56 Age : 32 Location : Looking Registration date : 2009-01-29
Ninja Stats Clan: None Ryo: $0 Ryo in the bank: $0
| Subject: Re: Kei Yuuwaku Sat Oct 10, 2009 1:21 am | |
| Summoning - Spoiler:
Karrin, The Icy Tempest
Karrin is the summoning of Kei, taught to her by a former mentor from the village of Shadow. It stands Twenty feet tall on all fours, over fifty on its hind legs. Its claws are capable of tearing through solid steel and rock. Its armor clad body protects it from conventional weapons and weaker jutsu.
Kei generally summons this bear rarely, only when she is set up against an enemy in which a summon is absolutelly required. | |
| | | Ravefire Senju Founder
Number of posts : 171 Age : 32 Location : Black Star......... Registration date : 2009-06-11
Ninja Stats Clan: Senju Ryo: $10000 Ryo in the bank: $850000000
| Subject: Re: Kei Yuuwaku Sat Oct 10, 2009 6:39 am | |
| Approved and great bio x3 | |
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| Subject: Re: Kei Yuuwaku | |
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