TAIJUTSUNingendo no Jaku~Human Path of Nirvana
Type: Unknown rank, Offensive, Short to Mid-range (0-10m)
User: Sorrow Fuuma
The Human Path of Nirvana combat style is based on making strikes from close range and from a distance without physically touching the foe, creating a non existing barrier of open attacks thus easily overwhelming the foe with speed and attack power. To do this the channels their strong wind elemental chakra into their hands and feet and preform strikes toward a enemy, forcibly enforcing impacts of winded chakra onto the opponent strong enough to cut, slash, and break bones even from a distance. this is done all without actually touching the opponent, fighting and doing harm without doing the dirty deed with bare hands, as though the battle is being fought by another being, hence the name human path of nirvana. this style is interchangeable with other styles making the user very lethal and unpredictable
Ningendo no Tano~Human Path of Corruption
Type: Unknown rank, Offensive, Short range (0-5m)
User: Sorrow Fuuma
The Human Path of Corruption is not actually a combat style but more of a radical adjustment to the path of nirvana. the user exchanges distance and advantageous combat for raw power by closing the gap between the opponent and their selves and using the impacts of wind chakra, taking advantage of the tendency of wind chakra to cut, to crush a foe at point blank range. with this element in hand combined with speed, this becomes a great and dangerous interchangeable jutsu. this can be quickly shifted to form the original fighting style making the user a bit unpredictable.
Suto no Hebi~Strike of The Snake
Type: Offensive, Short range (0-5m)
User: Sorrow Fuuma
The Strike of The Snake combat style is based on the user taking quick and rapid strikes at the opponents supportive points, weak spots, and pressure points to quickly break them down into nothing. this highly revolves around speed and knowledge of the human body, speed being the most successful key in this type of fighting. the faster and more accurate the hits, the faster the opponent is easily slowed and broken down. this style is interchangeable with other styles making the user very lethal and unpredictable.
Seishugo~Holy Safeguard
Type: Unknown rank, Defensive, Short range (0-5m)
User: Sorrow Fuuma
The Holy Safeguard is a combat style made purely for defense, taking the opponent's power and turning it against them. the user concentrates an amount of chakra into their palms and the area beginning to be struck and take in the force of which the foe is enforcing and repel it using the chakra that was stored in a burst of sound, tearing down the opponent almost completely. there is only one known offensive attack in this style in which the user takes the stored energy to release it as a great force of impact. this style is interchangeable with other styles making the user very lethal and unpredictable.
Seishintou~Holy Impact
Type: D rank, Offensive, Short range (0-5m)
User: Sorrow Fuuma
The user quickly runs into an opponents open blind side and strikes them with a strong dual palm strike to quickly down an enemy. When sorrow fuuma uses this, it is treated like a b rank jutsu on the count of the large amount of chakra channeled into the dual palm blow, hitting with enough force to break boulders and heavily dent steel
NINPONinpo: Ne Hakai~Ninja Art: Sound Disruption
Type: C rank, Offensive, Short range (0-5m)
User: Sorrow Fuuma
After focusing chakra, the user channels it into any projectile and toss it toward an enemy, creating a fast vibration bringing forth a screech to disgruntle the enemy's since of hearing as their ear drums constantly vibrate, inducing unconsciousness
Banshi Ganaru~Banshee yell
Type: A rank, Offensive, All ranges
User: Sorrow Fuuma
focusing a great amount of chakra into the entire body, the user turns his body into a high pitched pinnacle of sound. upon yelling, the force of sound is enough to level a forest in a 360 degree radius, additionally, any numbers of foe caught in the wave will be laid unconscious from internal damage and the strong vibrations sent straight to the ear.
Ninpo: Otokiri~Ninja Art: Sound Blade
Type: S rank, Offensive, Long range (10m+)
User: Sorrow Fuuma
the user heavily concentrates a amount of chakra forming a blade. the blade begins to vibrate and chime rapidly as the formation completes. upon swinging the blade, it will send sonic shock waves of sound that are lightly able to tear at the ground to quickly render the opponent unconscious additionally causing the ears to bleed from the strain. but the blade just isnt for sound, in close range, a stab or jab from the blade will cause trauma and internal bleeding upon the foe, having fatal results. the blade is able to distort and absorb sound making the smallest noise respond in a high frequency or the highest come off as the quietest of sounds
Ninpo: chishisan~Ninja Art: Thousand Scattering
Type: D rank, Supplementary, All ranges
User: Sorrow Fuuma
the user can send thousands of paper in all directions and possibly creating blind spots. this is used differently by sorrow as he has a seal and a kanji all over them and to the unsuspecting opponent, this jutsu will come out as a useless attempt
NINGENDOU JUTSUKishido~Mind Reading
Type: Unknown rank, Supplementary, Short range (0-5m)
User: Sorrow Fuuma
By placing a hand on the target's head, the user will be able to enter the target's subconscious and extract any information needed, even if the target has forgotten it himself or has had it blocked
Reikaijo~Soul Removal
Type: Unknown Rank, Offense, Short range (0-5m)
User: Sorrow Fuuma
After the Human path is done reading a target's mind, it apparently rips the victim's consciousness (i.e. soul) out of them, killing them.
Seitousenshin~Holy light Meditation
Type: Unknown rank, Supplementary
User: Sorrow Fuuma
by putting the mind in focus, the user goes into a deep concentration that brings forth a heavenly veil of white aura that keeps the chakra control at its peak for a limited time after performance and additionally keeps the mind and senses tuned and keen while performing minor healing in the state of meditation
Nenwa~Telepathic Communication
Type: D rank, Supplementary, all ranges
User: Sorrow Fuuma
This technique extends the use of kishido to read minds at a longer range and even aid allies in battle by enabling the possibility for allies to receive the users thoughts while using kishido to read the opponents thoughts creating communication
Kagi no Kuchiyose: Ningendou Morasu~Key of Summoning: Human Realm Leaking
Type: Kinjutsu, Unknown rank, Offensive, All ranges
User: Sorrow Fuuma
the user induces blood out of their thumb to wipe across the surface of the ground, producing a constant seal with a on going kanji for "opening". upon the course of the happenings, a key begins to form and rise from beneath the surface, Emmiting a beacon of white and purple light that forces itself upon the summoner to wield. the key work by swiping the surface of any material (be it solid, gas, or liquid) to release a ultraviolet beam of power leaking from Ningendou to crush the foe. one swipe is enough to level a forest while a pound to the ground might destroy a village. the summoner may use a forbidden method with this key by directing a blow right below their self to release a constant, on going power upon their body, mind, and soul. doing so will give the user black blood that will act as its own entity that will defend their host body by hardening as hard as steel and by offending by attack the foe by forming deadly feats to destroy them. blows that are seemingly fatal are no longer of that nature due to the bloods constant healing. the summoner can manipulate this power as it acts as a second attacker, being as strong as the summoner. on the down side, the summoner can never rid their body of this black blood and as time passes, the blood will begin to reject the skin of the summoner, leaving all their vitals exposed unless further mastery is acquired
Nendou~Psychokinesis
Type: S rank, Offensive, Defensive, All ranges
User: Sorrow Fuuma
the user is able to use his mind in a multitude of many kinetic ways, ranging from telekinesis to object deformation.
ABILITIES:
- Spoiler:
Telekinesis; movement of matter (micro and macro; move, lift, agitate, vibrate, spin, bend, break, or impact)
Speed up or slow down the naturally occurring vibrations of atoms in matter to alter temperature, possibly to the point of ignition if combustible
Self levitation (rising in the air unsupported, flying)
* Object deformation (including metal softening and bending)
* Influencing events
* Biological healing.
* Teleportation (disappearing and reappearing elsewhere)
* Phasing through matter.
* Transmutation of matter.
* Shape-shifting.
* Energy shield (force field).
* Control of magnetism
* Control of photons (light waves/particles).
* Thoughtform projection (a physically perceived person, animal, creature, object, ghostly entity, etc., created in the mind and projected into three-dimensional space and observable by others
Body swap
Kakuunendou~Aerokinesis
Type: A rank, Offensive, Defensive
User: Sorrow Fuuma
the user can control air currents and corresponding air attack toward them. the user can their affinity to wind and telekinetic powers in a conjunciton to control their winds, able to shift, speed up, and absorb them for offensive and defensive purposes
Kan~The Sixth Sense
Type: B rank, Supplementary
User: Sorrow Fuuma
with a strong sense of mind, the possessor cannot be easily subdued in a genjutsu let alone cast upon one due to their strong mindful sensibility
Nenparusu~Telepathic Pulse
Type: C rank, Offensive, Defensive, Short to Mid-rang (0-10m)
User: Sorrow Fuuma
The user is able to send forceful impacts of kinetic energy using the forces of a unknown property
Kishin~Mind Divinity
Type: A rank, Offensive, Mid range (5-10m)
User: Sorrow Fuuma
The user concentrates a large amount of chakra into their minds before releasing a torrent of pulse waves toward the opponent, sending them flying. upon contact with the waves, darkness will ensue the foe locking their mind in a hellish coarse mind state in which they are force to believe is reality. due to the way the wave are projected; that they are from the mind and cant be seen just felt, it is extremely difficult to dodge
Nenshin~Telepathic Divinity
Type: A rank, Supplementary, Short to Mid-range (0-10m)
User: Sorrow Fuuma
by constantly up keeping a telepathic barrier, it creates a range at which a foes jutsu and hand seal knowledge are null and void as if forgotten. this works by putting a strain on the opponents mind all the while creating walls, blocks, and sentries in their mind that continuously blocks fighting and experienced information. this puts them at a disadvantage as soon as they're in range. since this is done telepathically, it requires no chakra
Reishinzai~Soul Infusion
Type: Kinjutsu, S rank, Supplementary
User: Sorrow Fuuma
Using a full 3/4 of the users chakra, they are able to call upon a soul of a fallen to once again embrace their body and live in the realm of the living
Reishinzai: Tano~Soul Infusion: Corruption
Type: Kinjutsu, A rank, Supplementary
User: Sorrow Fuuma
the user uses their mind to oppress the soul's own influence and infect it with their own, making them bend to the user's will. if in a body, that nin will be under the user's control