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 Sasuke, The Cursed Blessing

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PostSubject: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyThu Sep 24, 2009 1:59 pm

Uchiha,Sasuke .

Sasuke, The Cursed Blessing SasukeCursedBlessing

Name: Sasuke
Uchiha

Nickname: Sasu'

Gender: Male

Sexuality: Ravefire

Body Type: Athletic

General Appearance. The General Attire of Uchiha Sasuke could be various things. -This profile will just be the wardrobe of Uchiha, Sasuke.

Head: Occasionally nothing or just for a symbolic nature; a Leaf headband with an accidental line crossing it out.

On the Torso: (Fontal) A sleeve-less hoodie- (sometimes he has an all White-T underneath, most-times nothing) the outline and rim of the hoodie has a red texture. The overall color of the hoodie is black and occasionally features some small white fluffy traces; that form the clouds with a black center, etched onto it.

Arms: His left and right wrist can sometimes have some wrist guards of alluminum alloy metal; to guard them from basic kunai slash... Most of the time its just bare with nothing but raveled up white and bblack bandages. (These are involved in his 'blade weapon summoning' jutsu) -The bandages cover up the markings so either one or two things can occur. ONE: The bandages being taken off can reveal the Kanjion his wrist. Two: He can summon various weapons and blades of all sizes.

Bottoms: Comforting baggy (main color black -sub colors red and white) cargo pants with a red and white two-toned belt. 4 Cargo pockets for accessories (will be listed somewhere on profile)

Feet: Sasuke wears shoes revealing his toes, White with red bottom outlined 'Jonin Shoes' worn for light speed and little ground friction and resistance.

-Casual Look (Mostly All The Time When Out On The Village Streets)
Spoiler:

Personality: Bad Side: Blunt, Saracastic, Cold, Arrogant...
Indifferent: Emotionless face and tone, Calm, Sinister eyes
Good Side: Generous, Hornorable, Some What Caring


Elements: Just about all, jutsu are non-kekei genkai cept 'Sharingan'

Summons Summoning: Snakes (Primary:Nagashi), Blade Creation, Birds, Canines...(Working on Rashoumon)

Jinchuriki Holder Gobi-5-Tailed White Wolf (God of Genjutsu)

Spoiler:

Age: Birthday: July 23rd Year: Is unknown, Presently: Sixteen, 16 ... Leo

Village: Leaf

Gender: Male

Rank: S-Rank

Height: 168 cm

Weight: 62.2kg

~Bio~ -Has a long bio...(will be made in split chapters)

Jutsu: -https://sannin.rpg-board.net/ninja-f3/sasuke-uchiha-self-proclaimed-legend-t2177.htm-

Bloodline: Sharingan

Clan: The Uchiha Race

Likes: Twin daughters, Sons, Wife:Ravefire Senju, Kusanagi, and Tomatos

Dislikes: People that are impolite,stuck-ups, other arrogant people, useless team-mates, and sore-losers (GM'rs)

Habits: Training, Tournaments, Spending time with his Family

Weaknesses: Being unable to see, Strong Stubborn Muscular Kages, Immediate Family, Trying to smile fully, and Embarrasment

Strengths: Clan's Coined Affinity: Fire Manipulation ,True Affinty: Lightning Manipulation , God-like Speed -Light Weight 0 Body-Fat, All Around Fighter
(Masters of All Three: Ninjutsu,Genjutsu,Taijutsu -Kenjutsu is technically sword based Taijutsu)

Fears: Ravefire when angry, Nothing I haven't seen, Fear itself


Fighting Theme: Underground - Eminem
Main Theme Song:
Eminem Underground Relapse 2009.mp3

www.musik-live.net : Free Streaming Mp3 & Videos Online" href="http://www.musik-live.net">get more free mp3 & video codes at www.musik-live.net


Last edited by Sasuke Uchiha on Tue Sep 29, 2009 1:45 am; edited 10 times in total
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Kasumi Hisaki
Kage
Kage
Kasumi Hisaki


Number of posts : 96
Location : Takigakure
Registration date : 2009-09-06

Ninja Stats
Clan: None
Ryo: $1000
Ryo in the bank: $0

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PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyThu Sep 24, 2009 2:00 pm

Damn nice
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PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptySat Sep 26, 2009 3:36 am

~Academy Jutsu Scroll~


  • Spoiler:


Last edited by Sasuke Uchiha on Mon Sep 28, 2009 5:14 pm; edited 6 times in total
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PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptySat Sep 26, 2009 3:39 am

~Taijutsu Scroll Jutsu~
  • Taijutsu (Stances known Capeiora and Lee's Lotus Stance)

    *
    Spoiler:
.


Last edited by Sasuke Uchiha on Tue Sep 29, 2009 12:52 am; edited 3 times in total
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PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyMon Sep 28, 2009 4:10 pm

~
Genjutsu Scroll
~

Repel
- A simple genjutsu technique that saw use in the third great shinobi war. It taps into the victims mind making it so they can no longer use chakra to climb surfaces or walk on water. It takes a great bit of chakra per post to use this jutsu, but one gains an advantage of being able to walk on water and on walls/trees
- Handseals: Ox, Monkey, Dragon, Hare, Tiger
- Rank: B
- Drain: 125% Chakra per post
- Effect: A power that can really give one the edge in battle, as it causes the opponent to be unable to mould their chakra for things such as water walking

Paranoia
- A psychological genjutsu that was developed by the tortures of Iwagakure, but it was soon stolen and dispersed its way towards all of the other villages. It is a rather simple genjutsu as it is a cousin to the hidden leaf illusion. It makes the opponents feel angry with each other liable to snap at each other for the smallest of things. The overall effect is to break down an opposing team’s teamwork making them easier prey for the user.
- Handseals: Monkey, Hare, Boar, Tiger, Horse
- Rank: B
- Drains: 115% Chakra perpost
- Effect: A technique that is best used against a team of opposing shinobi, making them break down their aspects of teamwork and eventually pitting them against one another. So that the user can use this oppurtunity to try and kill them much easier.

Changing Landscape
- A genjutsu that has seen widespread use amongst everyone of the great villages and lesser villages to alter things to there advantage. The user forms several hand seals, and then to the perception to the opponent the landscape has changed. It is up to the user imagination how they wish to alter the battle field. It has been said that this genjutsu is the bigger brother to the Demonic Illusion • False Surroundings Skill [Magen • Kokoni Arazu no Jutsu].
- Handseals: Tiger, Ox, Dragon, Serpent
- Rank: B+
- Drains: 165% Chakra per turn
- Effect: A technique which truly can help out the opponent that uses it, having the opponent believe there are parts to the battlefield that do not exist. Allowing the user to manipulate the scenario to how they please.

Maze
- A genjutsu that when a certain amount of hand seals are formed allows one to place the opponents mind within an opponents mind. It makes the opponent believe that the user has performed some sort of summoning or ninjutsu that has erected a maze about them. They can not mold chakra within the maze, and it takes a certain amount of time for them to get out of the maze because it is so fatiguing to the user they can not do anything else except maintain the illusion, when the opponent does come out of it they are severely mentally fatigued.
- Handseals: Serpent [Hold]
- Rank: A
- Drains: 175% chakra per post
- Effect: A technique that causes an opponent to continue to travel through this maze, looking for a way out in order to try and find a method of escape. However, it is only used to try and drain the opponent heavily of their stamina. The opponent loses 263 stamina per turn when wandering through the maze.

Five Times in One
- A genjutsu that was developed within the confines of Konohgakure by a rather famous genjutsu master. The genjutsu acquired its name from the abilitity to make the opponent think that a hit scored on him was not one hit but five. It may not seem like a whole bunch, but it can add up if the user uses a ninjutsu or a weapon of some sort.
- Handseals: Ram, Monkey, Ox, Boar, Ram, Serpent, Dragon, Tiger, Ox
- Rank: A
- Drains: 250% Chakra
- Effect: Makes the opponent feel as if they have received damage from an attack that is five times stronger. Causing them to feel an intense pain from it, which can hinder battling abilities.

Sin of Lust
- A psychological genjutsu. The person is overcome with the urge to have excitement within any form they want weather it is a desire to sexual in nature or a want to experience pain. They want that particular sensation, and they will go to any means to achieve it even if it means forsaking a battle to do so.
- Handseals: Dragon, Ox, Serpent, Tiger, Boar, Ox
- Rank: A
- Drain: 300% Chakra per post
- Effect: A technique which can make the opponent pretty much forsake the battle in order to fufill a particular desire. However, this can turn on the user if their desire it to inflict pain upon another person.

Sin of Envy
- A psychological genjutsu. The opponent is overwhelmed with envy at something completely random that the user can do. They become infuriated as the battle goes on eventually overcoming any sort of rationality in battle as they seek to bring the user down.
- Handseals: Hare, Horse, Ram, Dragon, Serpent, Ox
- Rank: A
- Drain: 175% Chakra Per turn
- Effect: A technique that makes the opponent concentrate almost solely on a completely random thing that the user can do. Making them envious, and having it harder for them to gather up the ability to concentrate. Making it harder to use actual taijutsu, taijutsu styles, or charge up chakra for much more powerful ninjutsu.

Sin of Wrath
- A psychological genjutsu. A quite simple genjutsu really though what it manages to accomplish is truly astounding. The opponent is overcome with a blinding rage towards a person only wanting to accomplish one thing in killing the user, but the benefit of this is that they slip into a mindless rage.
- Handseals: Rooster, Boar, Tiger, Serpent, Monkey, Hare,
- Rank: A
- Drain: 250% per post
- Effect: A technique which drives the opponent into a powerful madness, making them want nothing more then to kill the user. When this happens, they really rely on brute strength and will barely use ninjutsu or any type of jutsu. However, with the increase in their rage it will increase the opponents stats by 60

Sin of Pride
- A psychological genjutsu that is of great use against an opponent. The user forms several seals before the genjutsu is activated. The opponent then sees all time stop around them as a god of whatever denomination either that person believes in or the user chooses appears before them and touches there head after that they are brought back fully into the battle. They then immediately ascertain that they are chosen by them, and have been suffused with extreme skill in battle boosting their sense of pride too newfound heights. They are in actuality performing poorly making many mistakes and leaving holes in their guard that a person can exploit.
- Handseals: Rooster, Ox, Dragon, Boar, Hare, Rooster, Serpent
- Rank: A
- Drain: 300% Chakra Per post
- Effect: A technique in which, will severely hamper their opponents abilities. It will make every second handseal they make incorrect having a harder time for them to use jutsu. It will make them waste an extr 50% chakra on whatever they do, and will waste an extra 25% stamina when utilizing taijutsu of all kinds.Name: Demonic Illusions: Mangekyo Insight
Rank:A+ Rank
Effect: A very strong genjutsu it can be cast in many versatile ways.
Description: Suddenly darkness envelops the enemy when suddenly flames start burning all around him and from above a huge fiery mangekyo eye comes down smashing the enemy. For weak genins and below it will lead to permanent insanity while to stronger opponents it would stun them and put fear till the end of the battle.

You can cast in many versatile ways, eyes, finger, straight at the head like a normal genjutsu.

Demonic Illusion · False Surroundings Skill [Magen · Kokoni Arazu no Jutsu]
- A simple genjutsu, used to disguise an object within the nearby surroundings.
- Handseals: Dragon
- Rank: E
- Effect: This genjutsu merely is a visual genjutsu that disguises an object within the nearbye surroundings

Demonic Illusion · Vision of Hell Skill [Magen · Narakumi no Jutsu]
- An illusion where leaves swirl around the opponent, after bursting open revealing a very traumatic scene. Causing the opponent to become frantic and filled with sorrow.
- Handseals: Serpent
- Rank: E
- Effect: A genjutsu upon revealing a traumatic scene if they are of low mental fortitude and strength then will fall subject to becoming frantic. Making their next taijutsu attack ineffective

Hidden Leaf Illusion [Hitoshirezu Konoha Meimu No Jutsu]
- A genjutsu that places the opponents within a field of trees, as leaves continue to fall all around them. Making the opponent feel lost within the current area they are in. Providing a chance for an ambush attack
- Handseals: Horse
- Rank: E
- Effect: A genjutsu that effects the outlook of the scenario. The genjutsu can hide the opponent as they will be unable to see through these trees. The real user of this genjutsu however can use this effect to their advantage.

Illusion of Endless Grass [Meimu Eiei Gurasu]
- A gejutsu that traps the opponent in a field of endless grass. Having this grass grow over them, giving them a lost feeling. Very similar to the Hidden Leaf Illusion
- Handseals: Ox
- Rank: E
- Effect: A genjutsu that effects the outlook of the scenario. The genjutsu will end up causing themselves not be seen unless they are in extreme close range to that person.

Blurry Vision
- A genjutsu that any genin should learn. The user quickly forms two hand seals which initiates the genjutsu, and the simple effect it does is make an opponent’s vision blurry enough to where it is difficult for them to discern anything. There vision has gone drunk.
- Handseals: Hare, Tiger
- Rank: D
- Effect: With this, the opponent will have a harder time considering how to dodge an attack from projectiles and even attacks from the opponent. Presenting a weakpoint to exploit.

Tall Shadow Skill [Konto Anei no Jutsu]
- An illusion the shadow is made to look like it doesn't move as they move around. Making the opponent feel as if they are bound to where they stand
- Handseals: Ox, Hare
- Rank: D
- Effect: The effect of this genjutsu simply is to make the opponent feel like they are not moving, even if they are truly moving. They are not bound to anything, and can freely move. This is a genjutsu that effects the sense of touch for the most part.

Limbless Foe Skill [Iiya Eda Kataki no Jutsu]
- An illusion where the opponent sees a discoloration of their skin, even to the point where their limbs fall off. Tricking them into no longer relying on the use of their limbs
- Rank: C
- Handseals: Boar, Ox, Bird, Horse
- Effect: The effects of this genjutsu, is to trick the user to feel as if their arms have actually fallen off. In the idea that they can no longer rely on their limbs, they will not use handseals or use them for attack. If they can understand that this is a genjutsu, they can force themselves to use their hands for various purposes.

Happy Smoke
- A visual and mood changing genjutsu. The user forms a few simple seals before he exhales smoke from his mouth which engulfs the opponent forcing them to inhale it. They are then overcome with a giddy sensation similar to the effects of laughing gas exception on a much stronger basis.
- Handseals: Rooster
- Rank: D
- Effect; The effects of this genjutsu will normally change the attitude of an opponent to loosen from a state of range. Even cause them to become loopy and have a harder time concentrating upon attacking. Techniques that require a large amount of focus are disrupted heavily

Unknown Fear Skill [Shiranai Ojike no Jutsu]
- An illusion that casts fear upon the opponent, making the opponent afraid of the user. This generate a sense of fear in the opponent, making them doubt their own skills
- Handseals: Dragon, Tiger, Ox, Boar
- Rank: D
- Effect: The effect of this genjutsu mainly is to get the opponent to try and make a mistake. Instead of relying on offensive manuever, with this fear they will tend to be more defensive and may even try to get themselves to run away from the scenario.

Multiplication Skill [Kakezan no Jutsu]
- An illusion that makes the opponent believe that inanimate objects seem to be multiplying at an incredible rate. Making an increased amount of fake projectiles while masking the real projectiles within the mix.
- Handseals: Hare, Hare, Rooster, Hare, Hare
- Rank: D
- Effect: A simple effect, where multiple items are made as a visual genjutsu. Having the opponent trying to escape the large flurry of attacks when there is only one true item attacking them. Perhaps trying to cause them to use a ninjutsu in order to deflect all these items.

False Nightmare Skill [Heki Akumu no Jutsu]
- An illussion where the opponents worst nightmare comes to them. It makes the opponent distraught and devoid of rational thought in the presence of such an item
- Handseals: Monkey, Ox, Hare, Rooster
- Rank: D

Vines of Deception [Sakujou Kibou No Jutsu]
- A genjutsu where vines arise from the ground and wrap around the opponent and squeeze them. Making the user feel like there are vines that came up around them and are binding them to a specific area
- Handseals: Tiger, Ram, Rooster, Dragon
- Rank: C
- Drain: 25% chakra per post
- Effect: A very simple jutsu that is related to Kanashibari type genjutsu. Making them feel as if it takes more effort in order to move their limbs, halting their movement slightly. Increases the strain of taijutsu by 5%

Body Freeze
- A genjutsu, that makes a feeling of an intense cold passing over their body, causing a freezing sensation as if their body was being effected by 1st degree frostbite.
- Handseals: Dragon, Serpent, Ram, Dog
- Rank: C
- Effect: Along with making the opponents entire body feel like it is being subjected to 1st degree frostbite, it will hamper their movements slightly in their attacks. Making them less fluid-like and concentrated, making it harder to use taijutsu styles.

Flare
- A genjutsu that is relatively simple to use. The user performs two hand seals before the opponent experiences a bright flash of light that blinds them temporarly. Blindness lasts for two posts.
- Handseals: Monkey, Hare, Horse, Dragon
- Rank: C
- Effect: Causing an intense blinding light, this genjutsu is simply a powerful blinding visual genjutsu. Making the opponent unable to see anything

Turn Around
- A a genjutsu that can create an opening for a person too attack. The user performs three hand seals, then the opponent without even knowing it has turned around a complete 180 degrees! It is a great genjutsu to use to disrupt an attack or launch one of your own. (Can only be used once per page, and only effects a single target)
- Handseals: Tiger, Boar, Rooster, Ox, Ram
- Rank: B
- Effect: A strange genjutsu, that literally forces the body to shift around 180 degrees, allowing to disrupt attacks and bringing openings for attacks

False Summons
- A genjutsu that is simple yet effective. The user performs the same series of hand seals as for the summoning skill even replicating the blood that is needed for it. The difference between the two of them is that one of them is the real deal while the other one isn’t. This genjutsu can replicate any animal up to boss level.
- Handseals: Ram, Serpent, Rooster, Boar
- Rank: B
- Effect: A powerful genjutsu that is more then visual. It also effects the sense of touch, as even if they attack the genjutsu they feel as if they actually hit something. And feel as if they actually get hit, but feel no drain to stamina
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PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyMon Sep 28, 2009 5:06 pm

~Katon Jutsu Scroll~

-Katon • Yuutename no Jutsu [Fire Release • Melting Rain Skill]
- A technique utilizing Fire Chakra, Double Difuse, Infuse, and Materialization
- Handseals: Tiger, Hare, Ram, Hare, Horse
- Rank: A
- Effect: A skill in which is one of the most diffucult fire based jutsu to master. Within the sky fire chakra is imbued into the clouds from the user. From these clouds, it begins to rain down a series of burning embers. Ecomposing the nearby area or a potentially long range target in a rainfall of fiery embers. This skill can also be dangerous to the user

Katon • Shouten Kaen Tama no Jutsu [Fire Release • Focus Flame Shot]
- A fire jutsu utilizing B rank Chakra Focus, and Fire Chakra
- Handseals: Tiger, Dog [Hold this handeal]
- Rank: A+
- Effect: A skill in which, has the key ability for one to focus their chakra to the level of B rank. Performing the first handseal, and holding the second one for as long as they focus their fire chakra. Streams of heat will flow off the hands, as the user pushes their hands forward. Releasing a powerful fast flying shot of flame, so powerful that it is capable of leveling an entire house Can cause third degree burns

Katon • Nanatsu Kyuuten [Fire Release • Seven Heavens]
- A technique utilizing a high level of Materialization and Fire Chakra
- Handseals: Ram, Tiger, Ram
- Rank: A
- Effect: A skill in which the user taking their chakra and imbue it with their flame chakra. The user will then spit out the flames towards the opponent, at first taking the form of a large burst but then splitting off into seven distinct fire spears. These spears capable of even breaking through many high level shield jutsu. Each spear is 10 feet in length Dmg multi. per spear

Katon • Karyuudan No Jutsu [Fire Release • Fire Dragon Skill]
- A technique utilizing Condense, Infuse, Materialization, Spin, and Fire Chakra
- Handseals: Boar, Horse, Ram, Boar, Tiger
- Rank: A
- Effect: A skill in which is noted for being a rather diffucult ninjutsu to learn. The technique causing a great deal of flames to encircle the opponent, launching up into the air and combining together. Heavily infused with the users chakra, materializing a large dragon shape. This dragon having a diameter of four feet, a large head, a wing span of twenty feet, and arms that extend five feet. This techinique considered the brother of the Hellfire Serpent, cannot be manuevered by the user however its power is much greater

-A technique utilizing Condense, Infuse, Materialization, Spin, and Fire Chakra
- Handseals: Boar, Horse, Ram, Boar, Tiger
- Rank: A
- Effect: A skill in which is noted for being a rather diffucult ninjutsu to learn. The technique causing a great deal of flames to encircle the opponent, launching up into the air and combining together. Heavily infused with the users chakra, materializing a large dragon shape. This dragon having a diameter of four feet, a large head, a wing span of twenty feet, and arms that extend five feet. This techinique considered the brother of the Hellfire Serpent, cannot be manuevered by the user however its power is much greater

-Katon • Haisekishou [Fire Release • Burning Ash Accumulation]
- A technique utilizing Double Materialization, Burst, Infuse, and Fire Chakra
- Handseals: Ram, Dragon, Horse, Tiger
- Rank: A
- Effect: A skill which will spew forth a strange ash from the mouth, it covers a wide range around the opponents body. Blinding the opponent for a few moments, also providing a chance for the opponent to accidentallty breath in the ash. After a few moments, the ash will then combust into a powerful flame entrapping the opponent

Katon • Kaen Heki Gan no Jutsu [Fire Release • Flame Burst Sphere]
- A technique utilizing Fire Chakra, Condense, Orb, and Burst
- Handseals: Rat, Dragon, Tiger, Boar
- Rank: A
- Effect: A skill in which a large ball of flames is created within the air in an orb like shape. Condensed together and enfused with a great deal of chakra. When the ball slams down against the ground, it creates a widespread blast of flames. This technique can be used with any amount of chakra, the radius will always be a total of 25 feet. Can cause 2nd degree burns

Katon • Kasai Sanshuhouuo no Jutsu [Fire Release • Fire Salamander]
- A technique utilizing Double Fire Chakra, Difuse, and Focus
- Handseals: Tiger, Hare, Dog, Tiger
- Rank: B
- Effect: A skill in which generates alot of flame, creating a large salamander approximately three feet tall and eight feel in length. This Salamander can be commanded by the user to rush off and attack the opponent, and will track the opponent as best it can. The intelligence of the entity of flame however is not very high, but when taking 50 dmg or more, it explodes. Even more damage when exploding.

Gouryuuka no Jutsu - Great Dragon Fire Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Supplementary
Katon • Gouryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.


Katon • Kasumi Enbu No Jutsu [Fire Release • Mist Waltz Skill]
- A technique utilizing Fire Chakra, Materialization, Difuse, and Infuse
- Handseals: Ram, Horse, Hare, Tiger
- Rank: B
- Effect: A skill in which utilizes a strange form change. Taking the surrounding air and firing it off as a strange combustible mist towards the opponent. Either using the natural fire within the area, or creating fire creates this large explosion of fire capable of burning multiple opponents within a thick blaze of flame

Katon • Karyuu Endan [Fire Release • Fire Dragon Napalm]
- A technique utilizing Fire Chakra, Condense, Focus, and Burst
- Hand Seals: Tiger, Dog, Dragon, Boar
- Rank: B
- Effect: A skill in which has been considered one of the most powerful streaming fire jutsu. The user gathering up a great deal of chakra within their chest, condensing it and focusing it at the same time. Letting it flow out into the world, bursting forth into a grand stream of flame. This powerful stream having such a flying force that it can repel projectiles that get in its way. This attack flies very fast, and is considered hard to dodge without the use of supplementary jutsu Can cause 2nd degree burns

Katon • Kasai Uzu Nami no Jutsu [Fire Release • Fire Spiral Wave]
- A technique utilizing Fire Chakra, Spin, Infuse, and Difuse
- Handseals: Boar, Ram, Horse, Hare, Tiger
- Rank: B
- Effect: A skill in which the user taking their chakra from their hands and slamming it into the ground, performs a swinging motion in the direction of choice. This sends up a wave of flame with spiralling flames that emerge from the central wave that is sent out. This spiral waves extend out three feet from the wave, the initial wave being three feet wide

Katon • Baku Ho Bunshin No Jutsu [Fire Release • Explosive Fire Clone]
- A technique utilizing Fire Chakra, Double Difuse, and Burst
- Handseals: Tiger, Dragon, Hare
- Rank: B
- Effect: A skill where the user gathering their chakra into a Fire Clone, can now make that same clone imbued with an effect that will cause them to explode. Normally the normal fire clone would just burst into flames when struck, this clone explodes outwards in a powerful blast of flame Can cause 1st degree burns

Katon • Kanatsu [Fire Release • Ember]
- A technique utilizing Fire Chakra, Condense, and Double Infuse
- Handseals: Horse, Tiger, Boar
- Rank: B
- Effect: A skill in which is often considered the beefed up version of the Grand Fireball skill. Taking in alot of chakra into their chest cavity, and thrusting their hand before their mouth. The user breathes forth the flame, and upon flowing out of their hand it expands outwards creating a powerful burst of flames. Can cause 2nd degree burns

Katon • Kouen Dakou Kahan [Fire Release • Flaming Crawling Seal]
- A technique utilizing Fire Chakra, Infuse, and Double Difuse
- Handseals: Hare, Horse, Dragon, Hare
- Rank: B
- Effect: A skill in which some have almost considered a fuuinjutsu due to its nature. Gathering chakra within their hands, the user imbues it with the fire element and rush towards the opponent. Upon touching the bare skin of the opponent, the chakra slowly flows over into their skin difusing outwards leaving a series of burn marks. These burn marks make it very hard to utilize the limb or body part(s) effected

Fire Release • Katon Bunshin no Jutsu (Fire Release • Fire Clone Skill)
- A techinque utilizing Double Fire Chakra, and Double Difuse
- Handseals: Tiger, Hare
- Rank: B
- Effect: A skill in which creates a tangible clone of flame. With this skill, the tangible clone of flame acts freely and upon its own will. It will attack the opponent as best it can, trying to prompt the opponent to attack it from close range. When the clone is struck, its body turns into its true form being a mass of flame. When the opponent hits this mass of flame, it causes damage along with some terrible burns Can cause first degree burns

Katon • Nenshou Hai Machi no Jutsu [Fire Release • Burning Ash Road]
- A technique utilizing Fire Chakra, Double Materialization, and Infuse
- Handseals: Ram, Tiger, Horse, Ram
- Rank: B
- Effect: A skill in which is used as a feint to trap the opponent. First performing the handseals and running away from the opponent. Prompting them to rush and catch you as you are running. During that time, as the user runs the chakra from their feet transforms into an ashy and very flamable substance. When the opponent steps onto the trail the user can then ignite the Ash for a powerful explosion. The jutsu can also be used to create ash that can be blown at the opponent Can cause first degree burns

Katon • Gouka Dakatsu no Jutsu [Fire Release • Hell Fire Serpent Skill]
- A technique utilizing Fire Chakra, Materialization, and Double Focus
- Handseals: Dog, Ram, Tiger, DOg
- Rank: B
- Effect: A skill which is known as one of the most diffucult fire based ninjutsu to learn. The user releases forth a flame from their mouth, as it materializes into a veyr large snake type shape. The snake has a three foot diamater and is twenty feet long, and rushes at the opponent. The key danger factor of this jutsu is that, the user can change the direction of the attack at their discretion essentially making it a homing type jutsu Can change direction.

Katon • Goukakyuu no Jutsu [Fire Release • Grand Fireball Skill]
- A technique utilizing Fire Chakra, Infuse, and Burst
- Hand Seals: Ram, Tiger, Horse
- Rank: C
- Effect: A skill that was first coined by the Uchiha Clan, now overtime has been found in the hands by various individuals. This jutsu gathering chakra expanding the chest and refining it to a higher level of chakra. Bringing the hand forth and breathing out that chakra, in which is blow out through the hand. Once leaving the hand it expands outward to a great fireball which covers an area with a radius of fifteen feet ,causes 1st degree burns

Katon • Housenka no Jutsu [Fire Release • Mythical Phoenix Fire Skill]
- A technique utilizing Fire Chakra, Burst, and Difuse
- Handseals: Dragon, Tiger, Hare
- Rank: C
- Effect: A skill that is a very widespread jutsu which is most effective when dealing with multiple enemies. Fired off from the body, the user sends off a spiralling set of fireballs towards the opponent. This attack able to cover a larger area, can also be combined with objects such as shuriken and any other spinning projectile, and have them disguised within the flame Dmg 45 per fireball + The Dmg of Projectiles within

Katon • Ryuuka no Jutsu [Fire Release • Dragon Fire Skill]
- A technique utilizing Fire Chakra, Condense, and Infuse
- Hand Seals: Horse, Boar, Tiger
- Rank: C
- Effect: A skill that was first coined by the Uchiha Clan, now overtime has been found in the hands by various individuals. This jutsu gathering chakra through the neck and the mouth, sends off a powerful and constant stream of flame from the mouth. This stream having alot of brute force behind it capable of blowing back the opponent to slam into their surroundings. This jutsu is made even more effective when guided somehow, either following a specific path or a metal string causes first degree burns, and even more damage when used with a string.

Katon • Ho no Tate [Fire Release • Fire Shield]
- An technique utilizing Fire Chakra, Shield, and Condense
- Handseals: Tiger, Boar, Rat
- Rank: C
- Effect: A skill that is normally used when the opponent is rushing in for a taijutsu attack. Gathering fire chakra into the air and condensing it upon the ground. As the opponent goes to strike, a flaming wall will appear before the user. This jutsu is effective at blocking taijutsu attacks, and will end up burning the opponents hand in the process. Metal Projectiles though easily pass through this.

Katon • Ho Heki No Jutsu [Fire Release • Fire Burst]
- A technique utilizing Fire Chakra, and Double Burst
- Handseals: Dragon, Tiger, Dragon
- Rank: C
- Effect: A skill in which the user generally charges their fire chakra into the ground. Waiting for the oppurtune moment, to activate the jutsu when the opponent is either near the designated spot, or on the designated spot. The chakra within the ground activates, as it releases a powerful burst of flame from the ground which can send the opponent flying upwards.

Katon • Gouka Senpuu no Jutsu [Fire Release • Hellfire Whirlwind Skill]
- A technique utilizing Fire Chakra, Spin, and Focus
- Handseals: Tiger, Dog, Boar
- Rank: C
- Effect: A skill which can be used in order to protect the user. Gathering their chakra into the air and having it spin around them, a flaming whirlwind emerges around the user forming somewhat of a protective barrier. Normally it is used to deter the opponent fromm continueing their taijutsu attack, but can be used offensively to send an opponent whom prefers close range a good distance away because of its spinning force.

Katon • Horou no Jutsu [Fire Release • Fire Prison]
- A technique utilizing Fire Chakra, Materialization, and Focus
- Handseals: Dog, Ram, Tiger
- Rank: C
- Effect: A skill in which generates a circular flame upon the ground, raising up bars of flame and a covering over top. This intense flame heats all within it, preventing water from being created from the inside with the dryness of the air. Touching the sides results in various burns, and while this jutsu is used it can be linked to any other fire jutsu and the jutsu will be fired at the person inside the prison. This prison jutsu is self sustaining

Katon • Fukumen Jouki No Jutsu [Fire Release • Veil of Flame]
- A technique utilizing Fire Chakra and Burst
- Handseals: Dragon, Tiger
- Rank: D
- Effect: A skill where the user after performing the necessary handseals either stomp their foot on the ground or slam their hands against the ground. From the ground cracks emerge as a burst of flame emerges forth to attack the opponent

Katon • Maruchi Kaenhoushanki no Jutsu [Fire Release • Multi FlameThrower]
- A technique utilizing Fire Chakra and Difuse
- Handseals:
- Rank: D
- Effect: A skill where the user places their hand in front of their face curling there fingertips leaving room between the fingers. The user then breathes out their chakra forcing it through their hands, having it instantly burst into flame making three different streams of flame.

D-rank]Fire Release : Fire Jet - The user ignites his feet or hands and thrusts forward or backwards like a jet


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Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyMon Sep 28, 2009 5:17 pm

~Water Jutsu Scroll~

Spoiler:


Last edited by Sasuke Uchiha on Tue Sep 29, 2009 12:47 am; edited 3 times in total
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Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyTue Sep 29, 2009 12:42 am

~Feral (Tai) Style Jutsu Scroll~


Spoiler:
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Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyTue Sep 29, 2009 1:47 am

Sasuke's New Chidori's


Spoiler:

Sasuke, The Cursed Blessing Chidori_by_flytermo

Sasuke, The Cursed Blessing Chidor12

Sasuke, The Cursed Blessing Chidor13

Sasuke, The Cursed Blessing Chidor11

Sasuke, The Cursed Blessing Sasuke11

Sasuke, The Cursed Blessing Photos10

Sasuke, The Cursed Blessing Sasuke10
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Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyTue Sep 29, 2009 2:16 am

~Curse States and Transformations~


CS2 Form

Spoiler:

CS1-Gobi Bijuu Fusion!!!

Spoiler:

CS2-Gobi Bijuu Fusion!!!

Spoiler:

Cures State 1.5 (Cs anda Half, not a full transformation, CS1 with wings,claws and teeth)

Spoiler:

Gobi Bijuu Pure, All 5 Tails

Spoiler:

Gobi Bijuu Midnight Run 4 Tails Hidden Under Genutsu for Regular Wolf Appearance

Spoiler:
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Kirai Uchiha
Jounin
Jounin
Kirai Uchiha


Number of posts : 164
Age : 31
Location : Bulgaria
Registration date : 2009-09-04

Ninja Stats
Clan: Uchiha
Ryo: $500,000
Ryo in the bank: $1,000

Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyTue Sep 29, 2009 2:52 am

Approved for now xO Made my eyes red :@
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Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptySat Oct 03, 2009 3:59 pm

Spoiler:
Spoiler:
Spoiler:
Spoiler:
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Ravefire Senju
Founder
Founder
Ravefire Senju


Number of posts : 171
Age : 31
Location : Black Star.........
Registration date : 2009-06-11

Ninja Stats
Clan: Senju
Ryo: $10000
Ryo in the bank: $850000000

Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptySat Oct 03, 2009 9:38 pm

Wow baby you put my profile to shame xD And I'm the Founder Lmao.
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http://inuyashareborn.forumotion.net
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Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyThu Oct 15, 2009 10:30 am

Rain-Poison
Jutsu


Artificial Rain Skill [Jinkouu no Jutsu] By focusing chakra on a source of water to evaporate it and raise it up in the air, the user may create a cloud far above the battlefield. Because heat is not used to accomplish this the cloud quickly recondenses and begins falling as rain. The area covered by the rain is the same (15 meters) but the time the rain lasts is dependent on how much chakra and water is used. Academy

- Reverse Rain [Sakasa Ame] This technique defines the users chakra control and for tactical measures for other techniques. The user creates the necessary handseals and every rain drop which falls on the ground starts to go up into the air instead, so the rain becomes backwards, when the rain becomes backwards it can make techniques such as the Rain Spear technique and others. Academy

- Rotating Rain [Riborubingu Ame] This technique defines the users chakra control and for tactical measures for other techniques. The user creates the necessary handseals and every raindrop starts to rotate in an orbit around a focus point, it can be anything. This works very well with the Stop Rain and the Reflection Rain Clone Academy

- Stop Rain [Shuushi Ame] This technique defines the users chakra control and for tactical measures for other techniques. The user creates the necessary handseals and every rain drop stops in mid air or wherever they are |Chakra - 10 |Academy |Lasts 3 posts |Must be raining

- Poison Contruction Knowledge [Doku Kasetsu Jinchi]
The basic knowledge on how to create different poisons, to be able to create poisons with ingredients from plants and such and also from molding chakra. This technique is needed to perform other poison rain techniques. |Academy |Passive

Genin Techniques:
- Big Rain Skill [Ooki Kouu no Jutsu] By sending subtle chakra waves into the clouds, the user is able to create unusually large nuclei for the water droplets to condense on. The end result is big raindrops that fall to the ground at a faster then normal rate. They aren't big or fast enough to cause any real damage, but they are quite distracting. Genin

- Heavy Rain Skill [Gouu no Jutsu] A jutsu that actually uses the victim's clothing as a medium to effect him or her. By filling the clothing with water-elemental chakra the user causes the clothing to fully retain all water it comes in contact with which will gradually cause the clothing to become heavier and heavier. Unfortunately, this jutsu that does not create water, so it is only useful in a rainy or otherwise wet environment. Genin

- Rain Bullet Technique [Ame Tama no Jutsu] By focusing chakra into the user's hand they are able to gather rain drops towards their palms, the rain is molded together by chakra and forged into a high pressured orb. Once done the orb will shoot away from the users hand and the user will be knocked back. If it hits the enemy the enemy will be sent away flying or unbalanced Genin

- Raining Clones [Ame Bunshin] A jutsu that creates false clones of the user around drops of rain. Every clone is totally harmless and is destroyed by one hit or if they collide with the ground or the enemy. This technique is used as more of a distraction than anything. Genin |

- Rain Capture Technique [Ame Nottori no Jutsu]
This technique causes a target of the user's choice to "attract" raindrops. The water in the rain drops will attach themselves over an opponent. Once enough water has gathered over an enemy it will also attach to the ground, holding the user's opponent to the ground.
Genin .
Chuunin Techniques:
- Boiling Heat Technique [Futtou Enten no Jutsu] This is a perfect jutsu if the user is out of the rain. This jutsu causes the rain to give off a scorching heat through chakra manipulation. If touched, the rain will instantly burn and leave heavy burn marks. It is advised that the user have some kind of protection, such as an umbrella or an umbrella hat. Chuunin

- Hidden Rain Slash [Hitoshirenu Ame Sai] The user manipulates their chakra to condense a single raindrop into a more solid form. The raindrop becomes as sharp as a blade. The disadvantage to this jutsu is that the raindrop falls in a straight line. Chuunin

- Hidden Rain Technique [Kouugakure no Jutsu] A jutsu that can only be used in rain to conceal oneself, this jutsu is considered a dynamic form of henge. After performing a row of hand-seals, the user seems to disappear. In truth, they have merely assumed a form that mimics rain. Fast movements and physical contact with others may reveal the user. Chuunin

- Water Element; Rain's Renaissance [Suiton; Kouu no Fukkou] The user slams his hand on the ground and sends a large wave of chakra into the ground. This wave of chakra causes all small, nearby sources of water to fly back into the clouds to replenish them. This has little effect on natural storms but on artificial ones it can be used multiple times to lengthen it almost indefinitely. Chuunin

- Endless Rain of Spears [Yari no Kirinonai Kouu] By using chakra to condense a large amount of rainwater into one place, the user creates spears of water in the clouds. The spear can at any time be called down to strike an opponent with only one hand-seal. The water will stay in the form of spear for a short amount of time (three posts). If the spear is not used by that time it will fall uselessly as rain. The only warning this technique gives is a second pause in the rain when the water is gathered and condensed. Advanced Chuunin

- Poison Element; Rain of Decay [Dokuton; Gensui no Kouu]
After performing a few hand-seals, the user converts a large amount of his or her chakra into the poison element and seeds the clouds. The poison chakra is not capable of hurting people, but instead is transforms the rain into a powerful oxidizing agent. This rain slowly corrodes and rusts most metals, destroying it over time (four posts for most things). Unfortunately, the rain only effects metals that it comes into direct contact with. Chuunin

- Poison Element; Armor of Poison [Dokuton; Yoroi no Doku]
By focusing chakra into the pores of oneself the user can create a layer of poison around the user. The poison can be penetrated by anything, but when attacked by any taijutsu attack the foe will be damaged as this poison fetches itself on enemies' pores for awhile. This "armor" of poison also protects the user against any kind of poison rendering them immune against any other poison attack. The poison can be blown away with wind jutsu but will reappear out of the users pores shortly after Chuunin


- Poison Element; Rain of Corruption [Dokuton; Ame no Daraku]
As this rains starts the land and ground will start to corrupt the enemy, the ground will become as a swamp because of this poisoned rain. The clothes will strain themselves hard against the enemy, strangling him or her slowly. This rain leaves a stench to remember, everything that it comes in touch with it start to rot, except living things such as animals or humans. But other organisms such as plants, trees and water are effected. But because this is such an instant change in nature the nature will turn back to normal after a short time, with few remains of the poison left behind. Swamp and rot effect disappears 3 posts after the jutsu ends Advanced Chuunin

ANBU Techniques:

- Orb of Rain [Kyuutai no Ame] After a long line of handseals, the user is able to place a large amount of chakra into their hands and gather rain towards their palms. The user must begin running towards the target of the jutsu, once enough rain has been gathered and condensed to form a fist sized orb of water in the user's hand, the user must place their hand near the target. The orb of water will "explode" pushing enemies back and creating openings for attacks. ANBU

- Raining Rain Bullets [Ame Ame Tama] The user does the necessary handseals and focuses chakra into the rain, the rain draws together and forms several bullets of rain. The "bullets" fall at an accelerated rate and feel like large rocks falling from the sky. ANBU

- Shield of Rain [Toku no Ame] User performs the necessary handseals and places their hands out in front of them. Using chakra they gather up a large amount of rain and create a wall of solid water. The water is dense and difficult to move through, thus protecting the user from most taijutsu attack and fire attacks. Earth based jutsu and Lighting jutsu are highly effective against this technique. The user must keep his hands connected into the wall at all times or the wall will return to its normal state. If struck by electricity it will move through the water and strike the user as well. ANBU

- Rain Blade [Ame Ittou]
A simple jutsu that gathers the rain with chakra and then forms it into a sword-like weapon. The chakra gives the water a more solid form so that it can be used for attacks. The water returns to normal shortly after creation. When the sword cuts into something the water from the dagger expands within the cut to increase the damage. ANBU

- Frozen Rain Blade [Touketsu Ame Ittou] A more advanced version of the Rain Blade, this technique creates the same weapon, but freezes it, allowing it to do more damage than before. Unlike the rain blade, this weapon does not return to its normal state unless destroyed. Advanced ANBU

- Frozen Rain Capture Technique [Touketsu Ame Nottori no Jutsu]
A advanced form of the Rain capture technique. These jutsu gathers rains, while it is still in the air, and freezes it into a shape, usually a net, or dome. This ice structure then falls over an opponent to capture them, the only warning this technique gives is a second's pause in the rain. Advanced ANBU

- Water Element; Black Rain [Suiton; Kokuu no Jutsu] The most unique water elemental technique in that it doesn't actually use water. Instead it alters the chemical makeup of rain to turn it into black oil. After a large amount of water has turned into oil (which takes one post), it falls to the ground like rain. The oil in itself does little more then smell bad and cause people to slip, but when lit the resulting fire can be devastating. Advanced ANBU

- Poison Element; Rain of Pain [Dokuton; Kutsuu no Kouu]
A powerful ninjutsu that seeds the clouds with poison elemental chakra. The poison chakra infuses the rain, turning it into a weak acid. It affects any skin it comes into contact with by first burning it and turning red. Prolonged exposure to the rain may cause blisters or even bleeding. ANBU

- Poison Element; Orb of Chaos Technique [Dokuton; Kyuutai Ranmyaku no Jutsu]
The user focuses a point in the rain which becomes a deadly gas emitting poison to the rain drops around it, the rain drops start to rotate around the "orb" in a radius of 5 meters. As the rain becomes poisoned it starts to rotate closer and closer into the "orb". When the "orb" is filled with every poisoned raindrop it will explode shooting 2 disease spears in 4 different directions. The "orb" can easily be destroyed by a wind jutsu ANBU

- Poison Element; Rain of Chaos [Dokuton; Ame no Ranmyaku]
The user focuses into the rain and can transform a series of rain drops into Disease Spears, these can't pierce or anything but becomes hardened by the poison and on impact they deal damage and the water of the spear pours down on the enemy and fetches on him or her and deals poisons them. ANBU

Jounin Techniques:

- Hidden Rain Knives [Hitoshirenu Ame Naifu]
The user creates the necessary handseals and rain drops in an area of 20 meters around the user is able to turn into sharp water needles, these are relatively weak but can be directed towards an opponent. Jounin

- Hundred Rain Reflection Clones [Hyaku Touei Ame Bushin] A large scale upgrade of the Reflection Rain clone. The user can create his reflection one hundred different times, these clones don't cause a threat to the enemy and is destroyed by one hit but can make the enemy confused and the user will have time to issue another attack. l The clones mimic the user's every move. Jounin

- Pillar of Rain [Hashira no Ame]
The user focuses rain to form as a large pillar before high up in the rain, and also focusing on a point on the ground where it should land, the water pillar has a radius of 4 meters and is a powerful jutsu to give an upper advantage against the enemy, the pillar dissolves as it lands on the ground creating a shockwave of water Jounin

- Rain Trident Technique [Ame toraidento no Jutsu] A powerful jutsu that uses chakra to gather rain and form it into a long Trident. The Trident is able to change lengths at the user's well and thanks to the chakra has a somewhat solid form. The Trident returns to its' normal state shortly after creation. When the trident cuts into an object, it expands into said object causing more damage and sometimes can even be used to break bones. Jounin

- Storm Cloud Shell [Boufuu Kumo Kaigara] A powerful technique that draws down a small portion of rain clouds and places them over the user like a full body shell. The clouds continue to produce rain, which allow the user to send out rain jutsu like the Rain spear from their body. This shell also defends against lightening jutsu, cutting their damage in half. Jounin

- Vortex Storm Technique [Kadou Boufuu no Jutsu]
A powerful high level jutsu that uses a great deal of chakra to pull down the storm clouds from the sky and place them around the user and enemy. The chakra that pulled down the clouds keeps them moving at high speeds so that neither the user nor enemy can escape. This jutsu in effect doubles the damage done by rain jutsu attacks and makes them more difficult to dodge. When this technique is used, the rain that comes from the clouds falls sideways, down, up, and near every direction, keeping enemies off balance. Advanced Jounin

- Endless Rain of the Spiral Spears [Rasen Yari no Kirinonai Kouu]
An advanced form of the Rain Spear that uses chakra to condense a large amount of rain water into one place to form spears of water in the clouds. The spears can at any time be called down to strike an opponent with only one hand-seal. Unlike its predecessor, these spears are made of constantly moving water that can actually cut an opponent. They also move in a corkscrew pattern that can be slightly manipulated. By widening or sharpening the turns, you can change where the spear will hit mid-technique. The water will stay in the form of spears for a short amount of time (two posts). Any spears that are not used by that time it will fall uselessly as rain. Advanced Jounin

- Water Element; Rain Dragon Skill [Suiton; Kouryuu no Jutsu]
A powerful jutsu that's into motion the creation of a dragon made of clouds. Although it takes some to actually appear (1 post), the dragon itself is very powerful and adds a level of versatility previously unknown to rain-based techniques. The dragon swoops down from the sky and onto the battlefield. Not only is it capable of shooting a spiral rain spear (40 damage) from any point on its body once per post, but it is capable of directing a small rainstorm from its body. This allows rain techniques to be used from the dragon, and become more localized. Advanced Jounin
- Poison Element; Deadly Hands [Dokuton; Kennon Kobushi]
By opening the pores into the hands the user can create poison like knuckles, the knuckles would be completely out of gas but a very powerful aid. When the user hits someone with the knuckles the poison inhabits the entrance to the enemies pores, these are very easily washed off with water but until then the poison will be very painful | Chakra - 75 for each hand Jounin

- Poison Element; Parasite Gas [Dokuton; Kiseiseibutsu Kitai]
The user opens the pores in the palms and can leave a gas cloud somewhere, to be used as a trap or to surround the enemy in close combat. The poison cloud created can be blown away with strong winds. The poison is inhabited by parasites, when breathed they will travel into the lungs of the opponent and create a unbearable coughing, a very painful one. But the parasites are coughed up very quickly Jounin

- Poison Element; Acid Spit Technique [Dokuton; Sui Tsuba no Jutsu] Just like the Glue Leech the user chews on a substance and molds chakra into the substance making it poisonous, and also creating a small barrier in the mouth so that the poison won't effect the user. The main difference is that the user is making the substance in the mouth into a burning acid. The air the acid gives off can make the user cry because of the strength of it and also if the user does one step wrong he could end burning a hole in his mouth. When the preparations is finished the user can spit the acid against the enemy, the acid can burn holes in clothes and make the skin of the enemy boil if hit on bare skin Jounin Kinjutsu

- Poison Element; Acid Rain [Dokuton; Ensan no Kouu]
A powerful ninjutsu that laces the clouds with a large amount of poison elemental chakra to change the structure of the rain. The end result is a storm that does not rain water, but instead rains a powerful acid that can eat through most materials. Unfortunately, skin is not one of those materials. Instead of instantly eating through, it causes skin to instantly blister and slowly dissolve in a most painful way. This jutsu is, in fact, considered highly inhumane and dangerous and is thus forbidden from use in combat. |Chakra- 200 |Damage- 50 (Every Post) |Jounin Kinjutsu | Must be raining |Effect lasts 6 posts.

S-Rank Techniques:

- Dark Rain Technique [Kuro Ame no Jutsu]
The user forms the necessary handseals and the all the rain drops in the area becomes pitch black, they can be felt pouring down but would not be seen, and they would still be transparent. This is a very strong technique because as soon as this is done every technique the user create using this will be pitch black and the enemy will not see them coming | Chakra - 100 | S-rank | Preferable used at night | Every rain technique will be dark as the night and hard to see, this is a tactical technique | Must be raining | Lasts 3 posts

- Flight of the Rain Dragons [Haisou no Kouryuu no Jutsu]
After performing a long row of hand seals, the user makes a small cut on each of his or her ring fingers and raises his or her hands to the sky. Some of the user's blood raises up into the sky, apparently as a sacrifice. The clouds then begin to warp and form into several dragons. Once fully formed (which takes 1 post), each of the dragons is capable of emitting a spiral rain spear (40 damage) every turn. The dragons also act as alternate sources of rain. Must be raining, Dragons last five posts. S-Rank

- Frozen Rain Trident Technique [Touketsu Ame toraidento no Jutsu]
A advanced form of the Rain Trident technique. This jutsu creates a Trident made of ice. It is capable of expanding itself to amazing lengths, but cannot shrink itself without being broken. The main body of the trident is able to produce more ice if it is broken. The main ability of the Frozen Trident is that it is able to freeze water that it comes into contact with. Because people are 90% water, this weapon does amazing damage after piercing through a person's skin. Though unable to freeze a person's body it causes hypothermia. Weapon returns to it's normal state at the user's will. S-Rank

- Vortex Tsunami Technique [Kadou Tsunami no Jutsu] A highly advanced technique that draws all the rain into one point, this single point spins hat high speeds, so high that they begin to pull the rain cloud into them. The final effect of this technique is a swirling storm of Water that rushes towards an opponent in a fierce tidal wave like motion. The speeds that this vortex spins at are so fast that it is able to cut through armor. This technique, once sent out is almost impossible to stop and will continue going until the chakra supporting it runs out. As a downside, the storm will chase down an opponent and anything near an opponent, including the user of the jutsu. Must be raining, Jutsu will last three posts. Once jutsu is in effect it cancels out any other Rain jutsu until it is finished. S-Rank |Kinjutsu

- Poison Element; Rain of Death [Dokuton; Shikyo no Kouu]
The most feared Kinjutsu in the history of any village, this is given credit for the Hidden Rain village's current agricultural and economic problems in addition to the death of thousands. This jutsu converts a large amount of chakra into a vast poison mist that makes its way into the upper atmosphere. Once there, it forms a heavy cloud that soon begins raining a deadly poison. The poison itself can create boils and burns on whomever it touches, but the fumes from the poison are the true threat. Not only does it kill most plants almost instantly, but it also effects the human body, causing sickness and numbness. S-Rank Kinjutsu
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Kirai Uchiha
Jounin
Jounin
Kirai Uchiha


Number of posts : 164
Age : 31
Location : Bulgaria
Registration date : 2009-09-04

Ninja Stats
Clan: Uchiha
Ryo: $500,000
Ryo in the bank: $1,000

Sasuke, The Cursed Blessing Empty
PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyThu Oct 15, 2009 1:29 pm

Approved bro x_x you should teach Sora-Ame that element and especially me =D when we raindown with our parachutes we'd also rain down some acid xO
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PostSubject: Re: Sasuke, The Cursed Blessing   Sasuke, The Cursed Blessing EmptyMon Oct 19, 2009 3:05 am

-
Suiton • Daibakufu no Jutsu [Water Release • Grand Waterfall Skill]
- A high level water skill which unleashes a spiraling maelstrom of water on an opponent. This technique appears to be more effective when the user is near a large body of water.
- Hand Seals: Rat, Boar, Dragon, Hare, Serpent, Horse.
- Rank: A
- Effect: Pound opponent with a huge water attack. // Drains 175% Chakra.// 263 Dmg

Suiton • Ijin Ryouiki Mizu Goumon [Water Release • Devil's Domain Water Torture]
- A technique utilizing Water Chakra, Double Condense, and Double Focus
- Handseals: Boar, Dog, Serpent
- Rank: A
- Effect: A skill in which has to be used when the opponent is within the presence of a large body of water. The chakra quickly flowing through the water, causes more then fifty percent of the water to rise up around the opponent and come crashing down upon them like a circular flowing wave. Once crashing into the opponent, it begins to condense itself smaller and smaller. Increasing the pressure until the opponent bursts

Kirigakure no Jutsu [Hidden Mist Skill]
- A technique utilizing Water Chakra
- Hand Seals: Serpent
- Rank: D
- Effect: A skill where the user channels their chakra into the air, creating a thick mist around the entire area they are fighting within. This effect is further intensified by how much water is within the immediate area. Veiling the user from the opponent, making them have to rely on other senses. Chakra Each Turn

Suiton • Hachi Shokushu [Water Release • Eight Tentacles]
- A technique utilizing Water Chakra and Materialize
- Handseals: Serpent
- Rank: D
- Effect: A skill in which is used to give the user additional limbs. Gathering chakra into the water, the user can create up to eight arms upon their back that resemble the tentacles of an octupus. Approximately six feet in length, and are capable of attacking in all directions. This is a jutsu in which you need one hundred percent chakra control in order to learn. Each tentacle does taijutsu damage Lowers your speed but increaes toughnesss.

Suiton • Mizu Baito [Water Release • Water Pirahna]
- A technique utilizing Water Chakra and Materialize
- Handseals: Ram
- Rank: D
- Effect: A skill which is used to summon forth a fierce minion. Normally best used when there is alot of water around, or when the opponent is within the water. Pirahna that are created from the water then rush towards the opponent, seeking out the opponent by an open blood wound. These pirahna last for a certain amount of turns, but constantly try to bite at the opponent Each one stays out for two of the users post, Dmg increased per bite

Name: Whip Of Water
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Attack, Supplementary
Element: Water
Description:
Water Style: Whip Of Water is a Ninjutsu technique that utilizes water
to create a whip. The ninja can also send an electric current through
the whip to electrocute their opponent. The whip will function in the
normal fashion, such as allowing the ninja to whip the crap out of
little kids.

Suiton • Mizu Taman no Jutsu [Water Release • Water Ball]
- A technique utilizing Water Chakra and Orb
- Handseals: Rat, Serpent
- Rank: D
- Effect: A skill here the user causes water to come together and create a ball of water. The water ball has no real force behind it, however it has but one special purpose. When striking against the opponent, it releases this incredible veil of water blinding the opponent for a full turn.

Suiton • Mizu Yoroi no Jutsu [Water Release • Water Armor Skill]
- A technique utilizing Water Chakra, Condense, and Materialize
- Handseals: Ram, Boar, Serpent
- Rank: C
- Effect: A skill where the user cause water to appear and cover their entire body with a layer from water. This jutsu does not protect from taijutsu, however its capable of negating one fire jutsu that is of lower level, and if its of a higher level it will reduce the damage by 1/2

Suiton • Shokushu Rendan Kyouran [Water Release • Tentacle Barrage Fury]
- A technique utilizing Water Chakra, Materialize, and Focus
- Handseals: Serpent, Ram, Dog
- Rank: C
- Effect: A skill which is used to attack the opponent from various angles. Around the opponent, eight tentacles emerge all created from water. These tentacles having a mind of their own much like bunshins, which will come down and attack the opponent in utter desperation to attack them. These tentacles can be attacked and destroyed, but that just makes openings for the tentacles to attack Dmg multiplied per tentacle that hits.

Suiton • Mizu Oni Kuike [Water Release • Water Demon's Appetite]
- A technique utilizing Water Chakra, Materialize, and Focus
- Handseals: Dog, Ram, Serpent
- Rank: C
- Effect: A skill which utilizing the water around the opponent for it to work. Below the opponent, a head made of water emerges and tries to swallow up the opponent, having sharp dagger like teeth. If the initial chomp misses the opponent, a tongue will emerge to wrap around the opponent to try and pull them back under for a second attempt.
Mizu Bunshin no Jutsu (Water Clone Skill)
- A technique utilizing Water Chakra and high level Difuse
- Hand Seals: Bird, Tiger, Dragon, Monkey, Bird, Tiger.
- Rank: B
- Effect: A technique which creates clones composed of water. These water clones have one tenth of the users stats and will disperse back into water after receiving a hit. Although rather weak, they can inherit chakra and be used to help out with water jutsu // Drain 75% chakra per clone

Suiton • Suishouha (Water Release • Water Colliding Wave)
- A technique utilizing Water Chakra, Materialization, Difuse, and Focus
- Hand Seals:
- Rank: B
- Effect:A technique where the user harnesses a great deal of water within their body. Having their chest petrude outwards, and finally releasing forth a great wave of water. This powerful tidal wave can easily cover an area with water and flood it // Drains 200% Chakra.// Dmg 300
[Note - Provides water for additional water jutsu]

Mizu No Tatsumaki (Tornado of Water)
- A technique utilizing Water Chakra, Double Spin, and Focus
- Hand Seals: Serpent, Boar, Ram, Serpent
- Rank: B
- Effect: A technique where water is made into a large spiralling vortex that spins around the ninja. This technique can be used both offensively and defensively. Offensively to attack the opponent, and defensively to deflect projectiles // Drains 100% Chakra. // Dmg 150

Suiton • Suisame no Jutsu (Water Release • Water Shark Blast Skill)
- A technique utilizing Water Chakra, Materialization, Focus, and Burst
- Handseals: Monkey, Dog, Hare, Boar, Serpent, Ox, Serpent
- Rank: B
- Effect: A technique which is a higher level water skill, creating a shark made out of the water. The technique is more effective when there is a larger body of water around, and has incredible destructive damage // Drains 80% Chakra per shark // Dmg 120 per shark // Dmg 135 when used from a large body of water

Suiton • Suiryuudan no Jutsu (Water Release • Water Dragon Blast Skill)
- A technique utilizing Water Chakra, Materialization, Focus, and Burst
- Hand Seals: Monkey, Boar, Ram, Dragon, Serpent, Dragon, Serpent.
- Rank: B
- Effect: A technique which is a higher level water skill, created a dragon made out of water. This technique is more effective when there is a large body of water around, and can reveal incredible destructive damage. The dragon also has a partial conciousness to track the opponent. // Drains 80% Chakra. // Dmg 120 // Dmg 135 near a large body of water

Suiton • Suiryuu Kuchiyose [Water Release • Water Dragon Summoning]
- A technique utilizing Water Chakra, Materialize, Difuse, and Condense
- Hand Seals: Serpent, Ram, Boar, Hare
- Rank: B
- Effect: A skill in which creates a body of water with its own conciousness. Gathering their chakra into their body, the user spews forth a great mass of water from their mouth. This water, lays upon the ground for a few moments. After those few moments, a large dragon of water emerges. Being a total of six feet tall and ten feet long. The dragon that is summoned has a fourth all of all yours stats, has only one fourth of your stamina and half of your chakra. The dragon can use all of your suiton jutsu that you know, but they only do half damage // Chakra Drain 150%

Suiton • Goshukuzame No Jutsu [Water Release • Fire Sharks Eating Skill]
- A high level water skill where the user slams there hand upon the surface of the water in order to create five sharks made of condensed water, that can attack opponents in the water
- Hand Seals: Dragon, Ox, Serpent
- Rank: B
- Effect: Creates five water sharks to attack the oppnent Dmg increases per shark

Name: Black Clouds
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Supplementary
Element: Water
Description:
Water Style: Black Clouds Jutsu is a Ninjutsu technique used by the
Rain ninja Kagari which utilizes the Water Element. After forming the
necessary hand seals, a black mist will emit from his body and rise
into the sky. Black clouds will form, releasing a flammable rain of oil
onto his targets.

Name: Starch Syrup Capture Field
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Element: Water
Description:
Water Style: Starch Syrup Capture Field is a Ninjutsu technique
utilizing the Water Element. After forming the needed hand seals, The user
will expel a sticky liquid from his gullet. This liquid can cover
approximately 20 square meters. If the target runs on top of the
liquid, their feet will become glued to its sticky surface. If the
ninja focuses chakra to their feet before touching the surface, they
can hover above and move over it without hindrance. This allows the user
or a comrade to charge and attack without fear of becoming bogged down
as well.

Name: Rising Water Cutter
Rank: No Rank
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Element: Water
Description:
Water Style: Rising Water Cutter is a Ninjutsu technique utilizing the
Water Element. To utilize this technique, The user will first be under
the influence of Yomi's evil medically enhanced chakra. This will grant
him Water chakra. He will then slam his foot to the ground, causing
water to rise up and travel towards his target as a slicing jet.

Name: Water Substitution
Rank: No Rank
Range: No Range
Type: Supplementary
Element: Water
Description:
Water Style: Water Substitution is a Ninjutsu technique used by
the user. The user can freely transform their body into liquid. This form
allows him to avoid taking direct damage from many physical attacks.

Name: Sword Of Draining
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Attack
Element: Water
Description:
Hidden Waterfall Style: Sword Of Draining is a Ninjutsu technique that
utilizes water to create a sword. The sword can be wielded in the
normal fashion, allowing the ninja to cut and stab like a normal blade.

Name: Violent Water Wave
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Element: Water
Description:
Water Style: Violent Water Wave is a Ninjutsu technique utilizing the
Water Element. After forming the needed handseals, The user will expel a
strong jet of water at his opponent.

Name: Water Fang Bullet
Rank: B
Range: Close (0m ~ 5m)
Type: Attack
Element: Water
Description:
This jutsu creates a circle of crushing water spikes around the opponent. It
is verry difficult to evade, however it will also require a sufficient
water source nearby the target, preferebly right below it.

Name: Water Encampment Wall
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Defense
Element: Wall
Description:
Water Style: Water Encampment Wall is a Ninjutsu technique utilizing
the Water Element. The ninja will first do a string of hand seals and
then proceed to blow out a jet of water from their mouth to act as a
water barrier from incoming attack.

Name: Water Shark Gun
Rank: -
Element: Water
Description:
An advanced version of Water Release: Water Shark Breakthrough in which
the user can summon up to three sharks at once that advance rapidly
towards his opponent and causes severe internal damage.

Name: Burdock Eating Sharks
Rank: -
Element: Water
Description:
The user slashes a body of water, creating a pillar of water that
launches the enemy into the air and releases five water sharks that
attack the enemy until one devours them before imploding, launching the
enemy into the air where the remaining water sharks surround the enemy
and force them under water where they implode in on the enemy.

Name: Destructive Rapid Torrents
Rank: Unknown
Element: Water
Description: This technique lets the user summon a rapid of water to attack their opponent.

Name: Flash Grinding Destruction
Rank: -
Element: Water
Description:
Kisame summons a body of water infested with water sharks that attack
the enemy, carrying them into the air where Kisame slashes them into
the body of water.

Name: Huge Explosion
Rank: A
Element: Water
Description:
This jutsu allows the user to create a torrent of water. Besides that,
the user will be turned into water and lead his or her opponent into
drowning.

Name: Water Prison
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Element: Water
Description:
Water Style: Water Prison Jutsu is a Ninjutsu technique that utilizes
water to imprison an opponent. The ninja forms the necessary hand seals
which causes the water to form around the target into a spherical
prison which only allows for limited movement. The ninja must keep
their body touching the water prison to maintain its existence. If the
contact is broken, the water falls away and their target is released.
When combined with a clone technique, the ninja can imprison their
target but still allow for a clone to attack others nearby.

Name: Water Dragon Whip
Rank: Unknown
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Element: Water
Description:
Water Style: Water Dragon Whip is a Ninjutsu technique utilizing the
Water Element. Shizuku will generate a whirling sphere of water. This
sphere can then emit whips of water, which can seek out and impale his
target.

Name: Water Dragon Projectile
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Element: Water
Description:
Water Style: Water Dragon Projectile Jutsu is a Ninjutsu technique
utilizing the Water Element. The ninja does a long string of hand seals
which then causes a column of water in the form of a dragon to rise
from the water and then strike their target.

Name: Water Collision Destruction
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Supplementary
Element: Water
Description:
Water Style: Water Collision Destruction is a Ninjutsu technique
utilizing the Water Element. The Second Hokage does a string of hand
seals which then causes a large volume of water to materialize out of
nowhere. The water can then be directed at his target.

Name: Water Attack Strong Current Torrential Rain
Rank: Unknown
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Element: Water
Description:
Water Style: Water Attack Strong Current Torrential Rain is a Ninjutsu
technique utilizing the Water Element. Shizuku will generate a mass of
water. This can then be sent towards his target as a biting serpent.

Name: Sky & Water Convergence
Rank: No Rank
Range: Close (0m ~ 5m)
Type: Attack, Supplementary
Element: Water
Description:
Water Style: Sky & Water Convergence is a Ninjutsu technique
utilizing the Water Element. The ninja first does a string of hand
seals, which causes water to rise from the ground and surround the
target. Ruiga can then use this water to drown his target or as a
medium to call forth his fish summons. Because Ruiga uses groundwater
to create the jutsu, if he is in a rocky area, he will have difficulty
utilizing this technique.

Name: Large Projectile
Rank: -
Range: Close (0m ~ 5m)
Type: Attack
Element: Water
Description:
Water Style: Large Projectile is a Ninjutsu technique utilizing the
Water Elements. Amachi will generate water in his mouth and spit it as
a stream at his target.

Name: Bullet
Rank: C
Element: Water
Description:
Suiton • Teppoudama is a Ninjutsu technique utilizing the Water
Element. After forming the necessary hand seals, Gamabunta manifests a
large amount of water in his mouth which he can then spit at his
opponent as a large spherical projectile.

Name: Water Clone
Rank: C
Element: Water
Description:
Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to
create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has
the ability to interact more with the environment due to it having
physical substance. This allows the clone to carry out limited attacks
on its target. The range of the clone is limited however, it can not
travel very far from the original body. If the Mizu Bunshin is injured,
the clone will usually revert back into its natural water state.

Name: Violent Bubble Wave
Rank: C
Element: Water
Description:
Suiton • Houmatsu Rappa is a Ninjutsu technique utilizing the Water
Element. After Pain summons his giant crustacean, the creature will
expel a huge wave of water from its mouth.

Name: Water Shockwave
Rank: A
Element: Water
Description:
This technique allows the user to make a spiraling vortex of water form
the moisture in the air. The vortex then proceeds to explode from the
top in the form of a wave, to which the user can control the direction
the wave goes.

Name: Power Blasting Rain Trench
Rank: -
Element: Water
Description:
This technique will summon a large amount of water that will then be
used to strike at the opponent in several versatile ways.

Name: Great Whirlpool Entwining
Rank: B
Element: Water
Description:
Kisame uses a nearby water supply to create a giant water vortex around
his sword Samehada. Kisame then wields the vortex as a weapon.

Name: Snake's Mouth
Rank: C
Element: Water
Description:
This jutsu allows the user to summon a large amount of water. The water
then transforms itself into the shape of a snake and crashes down on
their enemy, literally swallowing them. After it has swallowed them it
turns into a river that carries their enemy away.

Name: Stormy Blockade
Rank: -
Element: Water
Description: This jutsu allows the user to summon a wave from the sky. This jutsu can be cancelled in an instant.

Name: Water Cannon Replica
Rank: A
Element: Water
Description:
This jutsu enables the user to control surrounding water and moister
much like Gaara controls his sand. It can be used to block most
incoming attacks, bind or drown opponents, and shape the water into
various attacks, allowing the user in conjunction with the Summoning
Technique to allow water-based summonings to fight in areas that it
normally need water to move around by either trapping the target in the
same water or maneuvering the water to allow the summing to chase the
target. It is able to extract and utilize groundwater, and as is very
effective most areas, but useless in rocky areas.

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